Sub D in Kray

Post your tutorials and help questions in this forum
Locked
User avatar
djwaterman
Posts: 78
Joined: Sun Apr 03, 2011 11:02 am

Sub D in Kray

Post by djwaterman »

A basic question. Currently I bring in sub-D objects into LW and render with Kray, as a general rule, if the object is a hard body subject (a car for example), would it be more efficient to subdivide the object first into smaller polygons and bring it into the scene as a normal polygon object (or even convert to triangles). Would that make Kray render it faster?
jure
Posts: 2142
Joined: Thu Jun 02, 2005 6:53 pm

Re: Sub D in Kray

Post by jure »

djwaterman wrote:A basic question. Currently I bring in sub-D objects into LW and render with Kray, as a general rule, if the object is a hard body subject (a car for example), would it be more efficient to subdivide the object first into smaller polygons and bring it into the scene as a normal polygon object (or even convert to triangles). Would that make Kray render it faster?
No. conversion from sub-d - triangles happens before actual rendering so it won't speed up rendering.
- Jure
Locked