...to be continue

Please post finished works here.
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

...to be continue

Post by Janusz Biela »

Soon next.
Attachments
Bed_room_pic.png
Bed_room_R.png
Bed_room_L.png
Bed_room_HAL.png
User avatar
nico
Posts: 602
Joined: Thu Feb 08, 2007 1:21 am
Contact:

Re: ...to be continue

Post by nico »

you are the best...nothing word!!! :oops:
User avatar
khan973
Posts: 296
Joined: Fri Nov 13, 2009 3:58 pm

Re: ...to be continue

Post by khan973 »

Niiiice! i love the colors
User avatar
nico
Posts: 602
Joined: Thu Feb 08, 2007 1:21 am
Contact:

Re: ...to be continue

Post by nico »

janusz...what is this???
Attachments
474997_314819798590858_151672278238945_816467_1238036098_o.jpg
User avatar
salvatore
Posts: 406
Joined: Fri Jan 30, 2009 1:36 pm

Re: ...to be continue

Post by salvatore »

I don't belive :shock:
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

Re: ...to be continue

Post by Janusz Biela »

I want just proof Kray can also render good quality...even when we do not have special surfaces (V-ray mtl materials), displacement, etc...
jure
Posts: 2142
Joined: Thu Jun 02, 2005 6:53 pm

Re: ...to be continue

Post by jure »

Top quality work! You improved again!
- Jure
talats
Posts: 163
Joined: Thu Apr 23, 2009 7:26 pm

Re: ...to be continue

Post by talats »

I could pay you thousand of euros to have that scene... It is incredible... You have reached the level of an Half-God and there's nothing to say, just staying here and contemplate your "more-than-perfec"t job.
Great!!!
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

Re: ...to be continue

Post by Janusz Biela »

I promised show also directly from Kray all the time.
Attachments
Bed_room_no_PS.jpg
Bed_room_Clo_M.png
User avatar
Keraressi Abdelkarim
Posts: 719
Joined: Sun Jan 24, 2010 4:44 pm

Re: ...to be continue

Post by Keraressi Abdelkarim »

its like movie enter the matrix to be continue......... :D

aWesome Work as alawyas awesome surface setup :D .

Best janus :mrgreen:
davide19
Posts: 5
Joined: Wed Dec 02, 2009 10:07 am

Re: ...to be continue

Post by davide19 »

You're the best!!! Unbelievable!
Check the wire of the floor lamp...
Davide
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

Re: ...to be continue

Post by Janusz Biela »

Some updates with new idea and optimized speed render. i7 CPU 1-2 h with HQ setup.
Attachments
Bed_room_VASB.png
Bed_room_VAS.png
Bed_room_LAMA.png
Bed_room_BAR.png
User avatar
khan973
Posts: 296
Joined: Fri Nov 13, 2009 3:58 pm

Re: ...to be continue

Post by khan973 »

Wow, great AA
jure
Posts: 2142
Joined: Thu Jun 02, 2005 6:53 pm

Re: ...to be continue

Post by jure »

:"Barrle2y mode ON: Change that flower, it's ugly. :"Barrley" mode OFF: ;)
- Jure
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

Re: ...to be continue

Post by Janusz Biela »

jure wrote::"Barrle2y mode ON: Change that flower, it's ugly. :"Barrley" mode OFF: ;)
Jurko last renders from this scene + flower. Also I tested NODEs with anisotropic reflection and last beta Kray ....which render my scene around 30% faster :!:
Time render i7 1-2 h
Attachments
Bed_room_R.png
Bed_room_pic.png
Bed_room_FLO.png
Bed_room_LAMA.png
Locked