some renders

Please post finished works here.
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Janusz Biela
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some renders

Post by Janusz Biela »

Hey!
I want to show a few my renders (some are in progress..)

I am thankful for being inspired and help by my friend from http://www.pandm-studio.com/ :)
Attachments
room_modern_F.jpg
room_modern_D.jpg
white_room_D.jpg
white_room_C.jpg
white_room_B.jpg
white_room_A.jpg
room200000.jpg
room_modern_E.jpg
Room_black_sofaE.jpg
room_modern_A.jpg
Room_black_sofaD_A3.jpg
Room_black_sofaC_A3.jpg
Eko.jpg
300_livingroom_six.jpg
Cubic1000gf00.jpg
Cubic10c0.jpg
Cubic.jpg
richardo
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Re: some renders

Post by richardo »

Stunning!!!!
Mario
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Joined: Sat Dec 23, 2006 9:42 pm

Re: some renders

Post by Mario »

:shock:
Outstanding!
Did you do all the modeling or you used model colections?
What where the rendering times and what configuration you use?
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salvatore
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Re: some renders

Post by salvatore »

:shock:
I cry! amzing, perfect, extraordinary
qbaqbaKRAY
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Re: some renders

Post by qbaqbaKRAY »

Hi,
I'm really impresed! PERFECT VISUALIZATION!
8)
jnom
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Re: some renders

Post by jnom »

Excellent! Archiviz collection vol. 2? :mrgreen:
Pheidian
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Re: some renders

Post by Pheidian »

Great to see you back! :) Excellent stuff, although some of them are a bit too "V-rayish" for me if you know what I mean ;)

Colours are very well executed, lightning at some point is a bit too over the top with the colours (if you compare to professional photographs) but that can be easily tweaked in post as well.

Just gotta love that grass, excellent viidakko :)

Edit: I decided to tweak one of the images a bit in post (I hope you dont mind), even it's a bit hard when the image is finished, but I would like to see a bit more neutral colour on the light, dunno what you guys think...
Attachments
Johny_colours.jpg
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Janusz Biela
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Re: some renders

Post by Janusz Biela »

Pheidian wrote:Great to see you back! :) Excellent stuff, although some of them are a bit too "V-rayish" for me if you know what I mean ;)

Colours are very well executed, lightning at some point is a bit too over the top with the colours (if you compare to professional photographs) but that can be easily tweaked in post as well.

Just gotta love that grass, excellent viidakko :)

Edit: I decided to tweak one of the images a bit in post (I hope you dont mind), even it's a bit hard when the image is finished, but I would like to see a bit more neutral colour on the light, dunno what you guys think...
Yes I agree, a bit over saturated becouse was very strong tonemaping and colour lighting, almost no Photoshop in interiors. Those renders are very old, now I have different style (soon will show renders, where I will use basic render from Kray but very complex setup of surfaces...becouse last time I notice that fact: the bigest part of renders is good texturing.
I finish slowly Church of the Light – Osaka, Japan by Tadao Ando. In model I used very complex texturing and Photoshop.
btw
time renders start from 10 min up to 40 min with 10-20 light sources, cpu i7 extreme.
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Janusz Biela
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Re: some renders

Post by Janusz Biela »

Pheidian wrote:
Just gotta love that grass, excellent viidakko :)


btw viidakko ... finally You are content :mrgreen:
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khan973
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Re: some renders

Post by khan973 »

Awesome work man!
ideart
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Re: some renders

Post by ideart »

WOW, just WOW!
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mrwiggles
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Re: some renders

Post by mrwiggles »

Amazing work as usual.
I'm really interested about the last image, i think is perfect.
I work a lot with kray but i never reached a good level of grass as the one in your renders.
Just to know can you describe your grass material... Only specular, traslucency and no reflection?
Thank you
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Janusz Biela
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Re: some renders

Post by Janusz Biela »

mrwiggles wrote:Amazing work as usual.
I'm really interested about the last image, i think is perfect.
I work a lot with kray but i never reached a good level of grass as the one in your renders.
Just to know can you describe your grass material... Only specular, traslucency and no reflection?
Thank you
With plants all the time is problem :| I think good idea is to put specular , translucency (double for both sides) and maybe small reflection and small diffuse. Still I do not know how deal with this. Good looking grass come with good light (I think only HDRi + Sun can do that) Also important is good texture as map probe for instancing.
mrwiggles
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Re: some renders

Post by mrwiggles »

With plants all the time is problem :| I think good idea is to put specular , translucency (double for both sides) and maybe small reflection and small diffuse. Still I do not know how deal with this. Good looking grass come with good light (I think only HDRi + Sun can do that) Also important is good texture as map probe for instancing.
Thank you a lot, golden info :)
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3dworks
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Re: some renders

Post by 3dworks »

jnom wrote:Excellent! Archiviz collection vol. 2? :mrgreen:
indeed! any hints on this?

very good work, as one would expect from a k-master :D compliments!

and: i like the concept of 'pivoted' grounding for the last box houses!
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