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mirrored objects dont render mirrored?
Posted: Fri Jun 03, 2011 12:28 pm
by keeejreeej
I have tried rendering instances with X scale value set to -100%min -100%max but it has no effect.
Z and Y value seems to render ok.
Even normaal mirrored objects dont render mirrored.
Am I missing something here ?
Re: mirrored objects dont render mirrored?
Posted: Fri Jun 03, 2011 10:10 pm
by jure
I think it should work. Can you post a scene?
Re: mirrored objects dont render mirrored?
Posted: Mon Jun 06, 2011 11:26 am
by keeejreeej
correction, normal mirrored object render out fine (mirrored) but is it possible to render instances mirrored?
Re: mirrored objects dont render mirrored?
Posted: Mon Jun 06, 2011 3:52 pm
by jure
If you use nulls to make instances then try making those nulls negative scale...
Re: mirrored objects dont render mirrored?
Posted: Tue Jun 07, 2011 8:30 am
by keeejreeej
Already tried that, doesn't work.
Changing instance scale or null scale only works for Y and Z scale ?
edit: newer tests show that instance X scale has no effect while Z scale scales in X and Z direction.
LW 9.6 Win7 Kray 2.2 build 1211
Re: mirrored objects dont render mirrored?
Posted: Tue Jun 07, 2011 9:06 am
by jure
keeejreeej wrote:Already tried that, doesn't work.
Changing instance scale or null scale only works for Y and Z scale ?
LW 9.6 Win7 Kray 2.2 build 1211
No it should work for X also, if it's not then it must be a bug.
Re: mirrored objects dont render mirrored?
Posted: Tue Jun 07, 2011 10:16 am
by keeejreeej
Maybe others can confirm?