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New soon to be released version of Kray and what it can do
Posted: Sun Jul 09, 2006 2:04 am
by silverlw
I will keep posting some images here to tickle your imagination of the new version

Hdri + arealight
Posted: Sun Jul 09, 2006 3:33 am
by silverlw
Hdrienvironment + arealight + adaptive grid AA
Luminous objects
Posted: Sun Jul 09, 2006 11:30 pm
by silverlw
More luminous light only
Some render colourmodes
Posted: Mon Jul 10, 2006 1:10 am
by silverlw
Some render colourmodes.
Notice how exponential compresses the light so you dont get burned/white areas. HSV Show us the true colours even if they are bright.
Posted: Mon Jul 10, 2006 6:56 am
by Single
Greatly it impresses:) and when is outlined the output of new version?:) If this is not the commercial secret:)
Silverlw: Since we find very little bugs in this latest build we have god hope to release it very soon.
Posted: Mon Jul 10, 2006 9:32 am
by Captain Obvious
What about multithreading? Does it do multithreading?

Silverlw: The code is in it but not enabled yet. We must first find bugs
Improved anti-aliasing?
Silverlw: Yes indeed! The adaptive AA is very fast
Motion blur?
Silverlw: The basic code is in it but some more things to code to get it working.
Increased usability of luminous object
Posted: Mon Jul 10, 2006 9:27 pm
by silverlw
There is no lights used at all in this scene instead i have used polygons with luminosity. Im a real fan of those

Luminous value of 4000000 is used on the tiny "sun" poly and 400 on the large skypoly.
Posted: Mon Jul 10, 2006 10:37 pm
by Captain Obvious
Awesome!
