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Help on rendering animation

Posted: Tue Nov 23, 2010 5:37 pm
by fabian-pok
Hi guys,

I have a camera animation of a plane and my GI flips a little bit in the detailed corners.

Is there a setting to enhance this?

Grtzzz,

fabian

Re: Help on rendering animation

Posted: Tue Nov 23, 2010 6:42 pm
by jure
fabian-POK wrote:Hi guys,

I have a camera animation of a plane and my GI flips a little bit in the detailed corners.

Is there a setting to enhance this?

Grtzzz,

fabian
Try this setting on FG tab: Path passes 1 distance 100%.

Re: Help on rendering animation

Posted: Wed Nov 24, 2010 2:26 pm
by fabian-pok
Hi Jure,

I tried it and it's less but still in the very fine details. When i render a fix of 25 frames it still changes in the inside corners of the model. Its like I need to render it on a higher resolution to avoid it.

Is there a way to avoid this like setting the GI to 100mm instead of auto? Or do I need to add more light?

grtz

Fabian

Re: Help on rendering animation

Posted: Wed Nov 24, 2010 2:53 pm
by jure
fabian-POK wrote:Hi Jure,

I tried it and it's less but still in the very fine details. When i render a fix of 25 frames it still changes in the inside corners of the model. Its like I need to render it on a higher resolution to avoid it.

Is there a way to avoid this like setting the GI to 100mm instead of auto? Or do I need to add more light?

grtz

Fabian
Try more FG and frame step lower when creating GI file. It looks like your samples are not getting enough FG rays. I set GI resolution manually to 250mm for interiors. Then spatial tolerance works well between 0.05-0.09.

Re: Help on rendering animation

Posted: Thu Nov 25, 2010 4:38 pm
by fabian-pok
Hi Jure,

I rendered the animation with GI set lo load, cause it's a camera animation with no other animation. I thought I didn't need to do do frame step GI, but I'll give it a go.

Thx!

Grtz,

fabian

Re: Help on rendering animation

Posted: Thu Nov 25, 2010 6:26 pm
by jure
Yes, you need to do frame step GI to cache the data so it can be reused on other frames.

Re: Help on rendering animation

Posted: Mon Nov 29, 2010 4:14 pm
by erwin zwart
http://www.kraytracing.com/wiki/Network ... All_Frames
when only the camera moves, this url describes the exact steps you need to take.

I see this entry has to be updated, kray 2.2 got the button "bake only" to prevent wasting time on final render pass in the baking stage.