Apartement Interior -work in progress; comments very welcome

Please post finished works here.
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BarryV
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Joined: Mon Jul 26, 2010 10:01 am

Apartement Interior -work in progress; comments very welcome

Post by BarryV »

Hello everyone,

I recently started out playing with KRay... and I thought I'd post a small example of the experimenting I have been doing. :oops:
I used a lot of the tips and advice posted on this board...

It is only a low-res render; the resolution it has to be deliverd in is 1280 x 720 as animation (walkthrough). Also, I kept the AA settings low to decrease rendertime.

In photoshop, I applied some color correction (mainly contrast) and some sharpening.

I would really appreciate suggestions or comments!

Thanks
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Test014-Livingroom.jpg
vpii
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Re: Apartement Interior -work in progress; comments very welcome

Post by vpii »

I think the over all lighting look good. Looks like just textures to play with now. I like it.
jure
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Re: Apartement Interior -work in progress; comments very welcome

Post by jure »

Looks good to me so far! Maybe a little bit strong on the contrast or maybe it's just my LCD.
- Jure
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salvatore
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Re: Apartement Interior -work in progress; comments very welcome

Post by salvatore »

my advice:
1- the sharpen is too strong
2- the background is too contrast
3- small table too noise in the top
4- carpet in the table is too strong
BarryV
Posts: 15
Joined: Mon Jul 26, 2010 10:01 am

Re: Apartement Interior -work in progress; comments very welcome

Post by BarryV »

Thanks for the comments!

Yes, the contrast was indeed a bit too strong to my linking as well, but I haven't figured out how to decrease contrast without reducing light in the room!. How do you do it?

The noise is a problem due to antialiasing and too high bump map, I think.
4- carpet in the table is too strong
Salvatore, what do you mean with that?

Thanks again, folks!
jure
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Joined: Thu Jun 02, 2005 6:53 pm

Re: Apartement Interior -work in progress; comments very welcome

Post by jure »

BarryV wrote:Thanks for the comments!

Yes, the contrast was indeed a bit too strong to my linking as well, but I haven't figured out how to decrease contrast without reducing light in the room!. How do you do it?

The noise is a problem due to antialiasing and too high bump map, I think.
4- carpet in the table is too strong
Salvatore, what do you mean with that?

Thanks again, folks!
You can balance the contrast with tonemapping settings. Add more gamma and/or reduce exponential and you should get less contrast.
- Jure
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salvatore
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Re: Apartement Interior -work in progress; comments very welcome

Post by salvatore »

Yes..for me the carpet in the table seems too hard..should be mor soft
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