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Create lightmaps for game engines.

Posted: Sat Jan 30, 2010 7:20 am
by Nemesis_CGI
Is it possible to only render a GI & lights only from Kray for Texture baking a light map for a games engine?

So far my cheat in lightwave is to cache the scenes GI & then set all surfaces to white & render. I end up with a map that has the colour of the GI, shadows & lights only. No surface colour visible. See sample images.

Top image is what I'm after, the green is coming from the GI.

Shaun.

Re: Create lightmaps for game engines.

Posted: Sat Jan 30, 2010 8:06 pm
by jure
Did you try using Kray buffers? You can specify which buffers you want to render there...

Re: Create lightmaps for game engines.

Posted: Mon Feb 01, 2010 1:24 am
by Nemesis_CGI
jure wrote:Did you try using Kray buffers? You can specify which buffers you want to render there...
Great thanks, missed that one. :)

Shaun.