wip-physky+toneblend test

Please post finished works here.
Locked
jdomingo_forum
Posts: 28
Joined: Thu Mar 12, 2009 12:46 pm

wip-physky+toneblend test

Post by jdomingo_forum »

any advice on leaf texturing?
Attachments
with overlay blending only PhotoShop
with overlay blending only PhotoShop
no post process, pure kray
no post process, pure kray
talats
Posts: 163
Joined: Thu Apr 23, 2009 7:26 pm

Re: wip-physky+toneblend test

Post by talats »

For leaves textures you should use UV maps...

After that, you should give to leaves a little transparent with incidence angle gradient (and use the same gradient on diffuse channel but in alfa mode)... You should also give to leave a little refraction (like 1.02 or some value around) and use a bit of refraction blurring (like 2 or 3%).

Another things: on leaves you should also use Kray Surface Option Shader, check "control FG rays" and put min 10 max 0. It mean that on leaves Kray will fire always 10 rays instead than amount you have set in FG Tab. It Helps a lot to speed up render time.

Hoping to have given a little Help

Best regards

Roberto
mattgorner
Posts: 26
Joined: Fri Jun 06, 2008 2:29 am

Re: wip-physky+toneblend test

Post by mattgorner »

Very natural looking lighting, I like it
jure
Posts: 2142
Joined: Thu Jun 02, 2005 6:53 pm

Re: wip-physky+toneblend test

Post by jure »

I don't recomend using transparency for leafs. Use translucency + specular + reflection. And you need goo UV map with normal map for bump...

Sky light looks good though! I miss some more reflection/specularity on materials...
- Jure
jdomingo_forum
Posts: 28
Joined: Thu Mar 12, 2009 12:46 pm

Re: wip-physky+toneblend test

Post by jdomingo_forum »

thanks for all your remarks and advice..i really liking the physky and toneblending
User avatar
nico
Posts: 602
Joined: Thu Feb 08, 2007 1:21 am
Contact:

Re: wip-physky+toneblend test

Post by nico »

the render without ps is very good.
i like it :mrgreen:
bigstick
Posts: 155
Joined: Thu Mar 23, 2006 2:57 pm
Location: Wales, UK

Re: wip-physky+toneblend test

Post by bigstick »

It looks to me like the sky is just too dark/oversaturated - i.e. the blue is too intense. Don't you have the tonemapper for the background?
Locked