I try out exponential render and the other is lwf gamma 2.2 which looks a bit bluish from skydome. They have same setting though looks very different.
What is advantage between the two?
I back read most thread looking for kray tips and compiled in one doc. Maybe someone will find it useful. Its still relevant to RC4 I think.
I like the 1º too.
Exponential make color and contrast more balanced.
Gamma adda so much ambient color to difusse and tint all with this. Nice to make some ambients but not for photographics results to print i think
Thanks guys. The first is lwf gamma. Its tinted blue but the contrast is better. And surface shader to reduce blue tinti?
Maybe I can get the exponential to have better contrast somehow.
Ok, you need to make more smooth the color transition, to remove the lunarity. If are using procedural reduce contrast. And change the yellow to more brown.
joreldraw wrote:Ok, you need to make more smooth the color transition, to remove the lunarity. If are using procedural reduce contrast. And change the yellow to more brown.
I didn't have anymore time to play so this is final I guess.
Last edited by geo_n on Sun Sep 06, 2009 7:22 am, edited 1 time in total.