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Kitchen

Posted: Wed Dec 10, 2008 9:22 am
by Janusz Biela
Small test only Area Lights and Spot with Power Shader. Last beta Kray can use Photometric lights but without Power Shader yet (I hope this will be possible in future...)

Re: Kitchen

Posted: Wed Dec 10, 2008 11:56 am
by artzgodka
excellent!

look great. I love this blurr reflection

Re: Kitchen

Posted: Thu Dec 11, 2008 10:17 am
by larry_g1s
Look nice JQ, but strangely not up to par one some of the other stuff you've done. I can't quite put my finger on it, because there are many really good things done right. It almost looks too clean and almost makes it feel CG-ish. strange...

What is/are Power Shader?

Re: Kitchen

Posted: Thu Dec 11, 2008 11:53 am
by Janusz Biela
Larry_g1s wrote:Look nice JQ, but strangely not up to par one some of the other stuff you've done. I can't quite put my finger on it, because there are many really good things done right. It almost looks too clean and almost makes it feel CG-ish. strange...

What is/are Power Shader?
http://www.kraytracing.com/forum/viewto ... 7870#p7870

I have Power Shader on all area lights in scene.
Hallogens have Power 10, Area in windows 3-5.
You can make lights in scene from one candle without big reflection, Splotches, noise. (of coarse with biger Power - 200 or high - but this is no phisic...)