I want some adittional from Kray...so this is depends from Grzegorz
do you mean new kray features? why nor use the version we have and which is stable?
cheers
markus
Seriously I am "tired" by old engine (but still good) second I would like see some additional for tonemaping. I would like use special shader for Area Lights which reduce noise on the closest object and can be strech without problems....new istance for carpets, towels, etc. Displacement for real bump....
It would be cool to have some details about what's coming for Kray (2.3 or 3.0 ?) and I hope Jonnhy-Janusz won't abandon us.
I think Mindberries's business is far less sensitive as Autodesk can be, and giving customers some informations or a short roadmap would be a big help to make plans on what we would be able to offer to our clients in a near future.
jure wrote:We will share the information once we have something solid, just so that we don't shoot ourselves in the foot.
Like the core development ? Seriously though, sometimes the newsblackout for a very long time is not good.
AD, luxology and pixologic are masters of making things look exciting to make users pay attention constantly.
Mario wrote:I though there will be also some exterior scenes in VOl.2?
Everything is possible, but still Kray need some additional for engine. Last time I use double translucency for leafs (Kray recognize Node for setup two surfaces up/down with two difference translucency maps):
This is idea which work same in Kray: http://www.peterguthrie.net/blog/2009/1 ... al-leaves/
So this is big step for exteriors, but still we have`t Displacement and better instance...without this additional renders are not good.