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Posted: Tue Sep 19, 2006 12:13 pm
by jure
Lower diffuse on red floor. Use something like 60% or something..

Posted: Tue Sep 19, 2006 12:27 pm
by cheneva
jure wrote:Lower diffuse on red floor. Use something like 60% or something..
in more time is can't be to lower diffuse,so I save white lightmap to use

Posted: Tue Sep 19, 2006 9:33 pm
by Captain Obvious
In Kray, you should use low diffuse levels (40-60% most of the time) and brighter light sources to increase the contrast. A weak light source, high diffuse levels and many bounces will make everything look washed out. A brighter light source and lower diffuse levels will make everything look better.

Posted: Wed Sep 20, 2006 5:48 am
by cheneva
Captain Obvious wrote:In Kray, you should use low diffuse levels (40-60% most of the time) and brighter light sources to increase the contrast. A weak light source, high diffuse levels and many bounces will make everything look washed out. A brighter light source and lower diffuse levels will make everything look better.
OH,great let me go to try it ,thanks