Animating an object with GI

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larry_g1s
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Post by larry_g1s »

Very very nice animation except...beautiful! Definitely needs to be added to the gallery when you're done/client releases.

How did you get the nice bloom by the windows? (see cropped attached)

I've attached a cropped portion of a scene I'm working with showing my windows.
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windows.jpg
windows.jpg (126.9 KiB) Viewed 9800 times
except animation windows.jpg
except animation windows.jpg (50.5 KiB) Viewed 9823 times
Larry V

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acidarrow
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Post by acidarrow »

I'm guessing he did it in post.
except
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Post by except »

Juggernaut wrote:Very very nice animation except...beautiful! Definitely needs to be added to the gallery when you're done/client releases.

How did you get the nice bloom by the windows? (see cropped attached)

I've attached a cropped portion of a scene I'm working with showing my windows.
I wrote a guide on that :)
http://www.except.nl/lightwave/hdr
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larry_g1s
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Post by larry_g1s »

except wrote:
Juggernaut wrote:Very very nice animation except...beautiful! Definitely needs to be added to the gallery when you're done/client releases.

How did you get the nice bloom by the windows? (see cropped attached)

I've attached a cropped portion of a scene I'm working with showing my windows.
I wrote a guide on that :)
http://www.except.nl/lightwave/hdr
That's right, you mentioned that one to me, I need to read it. Thanks again. Again, beautiful animation.
Larry V

Romans 1:16
For I am not ashamed of the gospel of Christ, for it is
the power of God to salvation for everyone who believes.
Haven1000
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Post by Haven1000 »

except wrote:I wrote a guide on that :)
And a very good one too.

Ever consider doing a kray orientated version :wink:

Very nice animation BTW.
Last edited by Haven1000 on Wed Mar 05, 2008 10:15 am, edited 1 time in total.
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except
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Post by except »

Haven1000 wrote:
except wrote: Every consider doing a kray orientated version :wink:
Yes but I'm waiting for Kray to go final... it doesn't make sense for a beta version that changes this quickly...
TrueArt Support
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Post by TrueArt Support »

except wrote: Yes but I'm waiting for Kray to go final... it doesn't make sense for a beta version that changes this quickly...
Final application is dead application that nobody develop anymore.. Windows 95 is final.
VirtualRender http://virtualrender.trueart.eu
Run Kray on your renderfarm in super hi-res!
except
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Post by except »

TrueArt Support wrote: Final application is dead application that nobody develop anymore.. Windows 95 is final.
Err, well then something that isn't called beta? And is a demo of? And can be shown to the outside world without having to say "yes yes its beta but works really well nono completely different than 1.6, no no manual, yes that might change, not this is still a bug blabla".
Fair enough, right?

Really I don't understand why Kray hasn't gone final yet. It would do so much more than the latest beta announcement. Updates could just be point upgrades. Get some money, buy some nice wine :)
dballesg_forum
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Post by dballesg_forum »

Hi,

Please do not take it of Beta just NOW. There are still really annoying bugs on Kray that will do a poor impression if it is released at this point with them.

On the other side, anyone know how to sent a box of Red Bull to G. Maybe that will help speeding up the development.

I thought that other plugins I have were having a slow development, but at this pace Kray can get a World Guinness Record for slow development!!! :(

David
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Post by vsele »

Except....I know that time interpolation works....the problem is that I don't have a renderfarm....If I was able to get a time per frame of 7-14 minutes I'd never post this thread...ehehehehehe ...as explained above, I have "just" a Dual Quad 2.66...so rendertime,due overall to AA passes, with time interpolation is simply not affordable....Anyway I hope that soon also this problem will be solved by our great Gregorsz.... :)
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phile_forum
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Post by phile_forum »

Silverlw wrote:Next release of OB will have cached GI but still ability to move objects. We even plan to further than this like separate irradiancemaps for static and moving objects but that will be in future releases.
Can we expect a release with this in it soon?

I have an animation project coming up and it would be useful to know if I can plan on using Kray or not.

Cheers,

Phil
Planet Indifferent - CGI by Phil Emery
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silverlw
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Post by silverlw »

No you cant count on anything as long as it is open beta but we work as quick as we can.
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phile_forum
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Post by phile_forum »

Fair enough! Just thought I'd check :D

P.
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vpii
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Post by vpii »

I have just finished an animation using interpolation 10 frames for an exterior animation with moving people and cars. I still get a flicker effect. Any way anyone can point me in a good direction to make this work other then rendering in 2 passes.
jure
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Post by jure »

Flicker where? Can you show example?
Next OB will include some bug fixes for Time interpolated mode. Maybe this will solve your problems.
- Jure
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