Animating an object with GI
Very very nice animation except...beautiful! Definitely needs to be added to the gallery when you're done/client releases.
How did you get the nice bloom by the windows? (see cropped attached)
I've attached a cropped portion of a scene I'm working with showing my windows.
How did you get the nice bloom by the windows? (see cropped attached)
I've attached a cropped portion of a scene I'm working with showing my windows.
- Attachments
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- windows.jpg (126.9 KiB) Viewed 9800 times
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- except animation windows.jpg (50.5 KiB) Viewed 9823 times
Larry V
Romans 1:16
For I am not ashamed of the gospel of Christ, for it is
the power of God to salvation for everyone who believes.
Romans 1:16
For I am not ashamed of the gospel of Christ, for it is
the power of God to salvation for everyone who believes.
I wrote a guide on thatJuggernaut wrote:Very very nice animation except...beautiful! Definitely needs to be added to the gallery when you're done/client releases.
How did you get the nice bloom by the windows? (see cropped attached)
I've attached a cropped portion of a scene I'm working with showing my windows.

http://www.except.nl/lightwave/hdr
That's right, you mentioned that one to me, I need to read it. Thanks again. Again, beautiful animation.except wrote:I wrote a guide on thatJuggernaut wrote:Very very nice animation except...beautiful! Definitely needs to be added to the gallery when you're done/client releases.
How did you get the nice bloom by the windows? (see cropped attached)
I've attached a cropped portion of a scene I'm working with showing my windows.
http://www.except.nl/lightwave/hdr
Larry V
Romans 1:16
For I am not ashamed of the gospel of Christ, for it is
the power of God to salvation for everyone who believes.
Romans 1:16
For I am not ashamed of the gospel of Christ, for it is
the power of God to salvation for everyone who believes.
And a very good one too.except wrote:I wrote a guide on that
Ever consider doing a kray orientated version

Very nice animation BTW.
Last edited by Haven1000 on Wed Mar 05, 2008 10:15 am, edited 1 time in total.
"Place your vote now for the Kraydar pixel filter"
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Final application is dead application that nobody develop anymore.. Windows 95 is final.except wrote: Yes but I'm waiting for Kray to go final... it doesn't make sense for a beta version that changes this quickly...
VirtualRender http://virtualrender.trueart.eu
Run Kray on your renderfarm in super hi-res!
Run Kray on your renderfarm in super hi-res!
Err, well then something that isn't called beta? And is a demo of? And can be shown to the outside world without having to say "yes yes its beta but works really well nono completely different than 1.6, no no manual, yes that might change, not this is still a bug blabla".TrueArt Support wrote: Final application is dead application that nobody develop anymore.. Windows 95 is final.
Fair enough, right?
Really I don't understand why Kray hasn't gone final yet. It would do so much more than the latest beta announcement. Updates could just be point upgrades. Get some money, buy some nice wine

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Hi,
Please do not take it of Beta just NOW. There are still really annoying bugs on Kray that will do a poor impression if it is released at this point with them.
On the other side, anyone know how to sent a box of Red Bull to G. Maybe that will help speeding up the development.
I thought that other plugins I have were having a slow development, but at this pace Kray can get a World Guinness Record for slow development!!!
David
Please do not take it of Beta just NOW. There are still really annoying bugs on Kray that will do a poor impression if it is released at this point with them.
On the other side, anyone know how to sent a box of Red Bull to G. Maybe that will help speeding up the development.
I thought that other plugins I have were having a slow development, but at this pace Kray can get a World Guinness Record for slow development!!!

David
Except....I know that time interpolation works....the problem is that I don't have a renderfarm....If I was able to get a time per frame of 7-14 minutes I'd never post this thread...ehehehehehe ...as explained above, I have "just" a Dual Quad 2.66...so rendertime,due overall to AA passes, with time interpolation is simply not affordable....Anyway I hope that soon also this problem will be solved by our great Gregorsz.... 

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Can we expect a release with this in it soon?Silverlw wrote:Next release of OB will have cached GI but still ability to move objects. We even plan to further than this like separate irradiancemaps for static and moving objects but that will be in future releases.
I have an animation project coming up and it would be useful to know if I can plan on using Kray or not.
Cheers,
Phil
Planet Indifferent - CGI by Phil Emery
http://www.planetindifferent.co.uk
http://www.planetindifferent.co.uk
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Fair enough! Just thought I'd check
P.

P.
Planet Indifferent - CGI by Phil Emery
http://www.planetindifferent.co.uk
http://www.planetindifferent.co.uk