Some more interiors

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richardo_forum
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Some more interiors

Post by richardo_forum »

Hi krayer's

some interiors from the last few months..............
they rendered in around 3 hours and at an average res of 2500x1400............
hope you like :wink:

thanks

richardo
interior 1 ensign3d.jpg
interior 2 ensign3d.jpg
interior 3 ensign3d.jpg
jure
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Re: Some more interiors

Post by jure »

Very nice work! congrats!

On second image the floor texture seems a bit too lowres I think.
- Jure
jure
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Re: Some more interiors

Post by jure »

Btw. did you try local oversample to get better indirect shadows?
- Jure
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Janusz Biela
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Re: Some more interiors

Post by Janusz Biela »

Cool!
stretch
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Re: Some more interiors

Post by stretch »

Really nice feel! could you tell us about your lighting setup?
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nico
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Re: Some more interiors

Post by nico »

the first image is very good but change the texture floor!!!

what's light system? :D
richardo_forum
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Re: Some more interiors

Post by richardo_forum »

hay

thanks for the replies guy's................
yeah i see now that i have a low res version of that floor texture on my server, must change it out for the high res version........ :oops:

i will post the set-up tomorrow when i get some free time but its very simple............

thanks again

richardo
richardo_forum
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Re: Some more interiors

Post by richardo_forum »

here is a screen shot of the first render...............
kray set-up.jpg
and here are the settings
kray_settings.zip
(552 Bytes) Downloaded 226 times
jure: i have'nt tried to render using local oversampling yet but is it an advantage when u have
area lights in the openings as they cast pritty good contact shadows?
what kind of settings would be a good starting point, so i can try it out??

richardo
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nico
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Re: Some more interiors

Post by nico »

hi richardo
thank you for explanation :D
joreldraw
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Re: Some more interiors

Post by joreldraw »

When you tell "Sunsky whith 300% intensity" is this Sun intensity? or how you increase the sky power?
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richardo_forum
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Re: Some more interiors

Post by richardo_forum »

joreldraw wrote:When you tell "Sunsky whith 300% intensity" is this Sun intensity? or how you increase the sky power?
sunsky is the shader from dpoint and i used this for the environment in this scene, ie a textured environment in the effects tab in lightwave.
the sky power is controled through the intensity tab within the shader settings.
joreldraw
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Re: Some more interiors

Post by joreldraw »

I have the plugin but i don´t see intensity for sky.

The plugin have 4 tabs, but no option for sky intensity.

Are you talkin about layer opacity?

Thanks
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sunsky.jpg
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richardo_forum
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Re: Some more interiors

Post by richardo_forum »

sunsky.jpg
you control the sky intensity with the brightness value. also u may want to adjust the saturation value a little.
depends on ur scene and waht effect ur going for...............
joreldraw
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Re: Some more interiors

Post by joreldraw »

Ok, nice ;)
thanks
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