bushy bushy
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- Posts: 89
- Joined: Fri Apr 14, 2006 6:03 pm
bushy bushy
Made a short animation of instanced trees. about 175 mill polys.
rendermemory 350MB pr. node. Rendertime 30 min pr. core.
raytracing + ambocc1 node. infinite.
http://www.vizwork.no/bushmebaby.mov
rendermemory 350MB pr. node. Rendertime 30 min pr. core.
raytracing + ambocc1 node. infinite.
http://www.vizwork.no/bushmebaby.mov
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- Posts: 89
- Joined: Fri Apr 14, 2006 6:03 pm
Re: bushy bushy
Ill make a bigger anim, but I have to figure out the flickering first.
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- Posts: 89
- Joined: Fri Apr 14, 2006 6:03 pm
Re: bushy bushy
this is pure ambient occlusion, with 50% ambient light.
no GI.
no GI.
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- Posts: 89
- Joined: Fri Apr 14, 2006 6:03 pm
Re: bushy bushy
I've made it a bit longer, it's now 350 frames pure bush..
Re: bushy bushy
very cool. but too much flickering. whats the total render on what machine?
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- Posts: 89
- Joined: Fri Apr 14, 2006 6:03 pm
Re: bushy bushy
no problem... It would tak some time so I make New post when it's done...
or I double post...
-r
or I double post...
-r
Re: bushy bushy
roger, excuse but for all the trees you are a render farm?
i've problem to render less trees on quad core and 4gb ram.
the speed may depend on the complexity of the trees?

i've problem to render less trees on quad core and 4gb ram.
the speed may depend on the complexity of the trees?
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- Posts: 89
- Joined: Fri Apr 14, 2006 6:03 pm
Re: bushy bushy
rendered on 2 quadcores and 2 dualcores in a farm. 12 cores...
tested 1 frame on a single-core about 30 min. pr frame...
4 Gb memory on all computers
via ButterflyNetRender (the best rendercontroller)
the tree was made in Onyx... (if I could i would post mys scene, but it's not legal to give away object made in onyx)
but when Kray become more render-farm-friendly, i probably buy 2 more licenses...
tested 1 frame on a single-core about 30 min. pr frame...
4 Gb memory on all computers
via ButterflyNetRender (the best rendercontroller)

the tree was made in Onyx... (if I could i would post mys scene, but it's not legal to give away object made in onyx)
but when Kray become more render-farm-friendly, i probably buy 2 more licenses...
Re: bushy bushy
thank's, i asked the rendering time for scenes with so many trees on my pc takes a long time
so i've 1 quad core and a one 2core...how can create a small "renderfarm" for kray?


so i've 1 quad core and a one 2core...how can create a small "renderfarm" for kray?

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- Posts: 89
- Joined: Fri Apr 14, 2006 6:03 pm
Re: bushy bushy
you could use the "free" version of butterfly net render... then you have 2 nodesnico wrote:thank's, i asked the rendering time for scenes with so many trees on my pc takes a long time![]()
![]()
so i've 1 quad core and a one 2core...how can create a small "renderfarm" for kray?
1 controller "your computer"
1 slave "the quad"
it's easy to install
http://www.liquiddreamsolutions.com/web ... Itemid=112
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- Posts: 89
- Joined: Fri Apr 14, 2006 6:03 pm
Re: bushy bushy
I rendered with ambient occlusion NO RADIOSITY!!! that's why it's fast.nico wrote:thank's, i asked the rendering time for scenes with so many trees on my pc takes a long time![]()
![]()
so i've 1 quad core and a one 2core...how can create a small "renderfarm" for kray?
Re: bushy bushy
thanks for the explanation