Kray Demo?
Kray Demo?
... I need a Kray-Demo or maybe a dealer who can give me the opportunity to test it here in Berlin/Gerrmany somewhere... is this possible?
... I have to decide about a renderpipeline with the possiblity to render GI and good AA and it have to handle tons of textures . I need a seious test, I hope Kraytracing.com can help me
... I have to decide about a renderpipeline with the possiblity to render GI and good AA and it have to handle tons of textures . I need a seious test, I hope Kraytracing.com can help me
There is no demo right now and there won't be until the release which is getting closer. At least that's the plan right now.
There are a lot of architectural stuff done with kray because arch viz really requires a lot of bounces and high quality GI which is something Kray excels at.
I haven't tried any character animation with kray so I'll let someone else reply to that, but unless there is bug related to CA (there were some a while ago) I think it should work fine.
The AA has a lot of different methods and detection settings and pixel filters. Usually people tend to use somewhat blurry pixel filters to reduce flicker without having to use very high AA settings.
The Kray buffer output doesn't output a motion vector pass yet, but you can use a LW plugin and re-render the scene with no lights/GI/textures. It's a two part process but it's doable.
About texture and memory usage, it used to have problems, but it's improving a lot in this area (at least that's my impression), but you're going to need a decent amount of ram.
There are a lot of architectural stuff done with kray because arch viz really requires a lot of bounces and high quality GI which is something Kray excels at.
I haven't tried any character animation with kray so I'll let someone else reply to that, but unless there is bug related to CA (there were some a while ago) I think it should work fine.
The AA has a lot of different methods and detection settings and pixel filters. Usually people tend to use somewhat blurry pixel filters to reduce flicker without having to use very high AA settings.
The Kray buffer output doesn't output a motion vector pass yet, but you can use a LW plugin and re-render the scene with no lights/GI/textures. It's a two part process but it's doable.
About texture and memory usage, it used to have problems, but it's improving a lot in this area (at least that's my impression), but you're going to need a decent amount of ram.
Lightwave 9.5 beta is generally supported, but sometimes compatibility may break if newtek changes things with a new build so kray has to be updated again.
As for network rendering, currently you need to get Virtual Render too to make it work properly... I'll let someone else more experienced with network rendering to explain the process.
As for network rendering, currently you need to get Virtual Render too to make it work properly... I'll let someone else more experienced with network rendering to explain the process.
thank you AcidArrow,
... actually I am doing first renderings with kray, I am verry impressed from the quality so far,
the only problem sometimes I see white points (pixels) in my animations on random frames...
I have heard from a new virtualRender-beta... is there a way to work with if I purchase 1.5 ?
... actually I am doing first renderings with kray, I am verry impressed from the quality so far,
the only problem sometimes I see white points (pixels) in my animations on random frames...
I have heard from a new virtualRender-beta... is there a way to work with if I purchase 1.5 ?
Moin Juice,
greta to have another german Kray user here!
If you need IES lights you can use the IES node by Denis. It works fine.
And check out the
Kray Wiki for lots of tipps and tricks.
Grüße, Florian
greta to have another german Kray user here!
Kray does work with 9.5 but the new lights are not supported yet and most nodes don't work properly. I guess that sspecially the nodes that use a preprocess pass will be harder to implement....is lightwave 9.5beta supported?
If you need IES lights you can use the IES node by Denis. It works fine.
Do you already own VirtualRender? If you do it should work with kray over a newtwork. But VR is developed by another developer so you might need to ask him.I have heard from a new virtualRender-beta... is there a way to work with if I purchase 1.5 ?
It would be cool if you could check the latest OB to see if this is gone now.the only problem sometimes I see white points (pixels) in my animations on random frames...
And check out the
Kray Wiki for lots of tipps and tricks.
Grüße, Florian