Instance
You just load object to Layout that you want to instance. for example model name is Bush (only one layer object)
Then create Null, name it Bush.
After that, you can scale and rotate this null to tweak the instance size etc (the bush size that is cloned in rendering to this location with rotation and scaling)
Then you just clone that Null around, rotate and resize to your needs.
Should work this easy.
Then create Null, name it Bush.
After that, you can scale and rotate this null to tweak the instance size etc (the bush size that is cloned in rendering to this location with rotation and scaling)
Then you just clone that Null around, rotate and resize to your needs.
Should work this easy.
Another little tip for null creation workflow:Pheidian wrote:Then create Null, name it Bush.
As instances can be difficult to place within layout as they are just point nulls, instead of "adding" nulls just clone your objects as per normal to get their correct positions then use "replace as null" to change those cloned objects into nulls. Also you can use "item shape" in object properties to give the null some shape.
"Place your vote now for the Kraydar pixel filter"
I figured out a way to clone thousands easily. I can write in that wiki if I knew how to.

no vray proxy in lw but kray has instancing.
1468 instances of penguin(9549 poly)= 14061972 poly and only used less than a gig.
rendered with lappy, core 2 1.6ghz 3gig ram winxp. impressive kray!

no vray proxy in lw but kray has instancing.
1468 instances of penguin(9549 poly)= 14061972 poly and only used less than a gig.
rendered with lappy, core 2 1.6ghz 3gig ram winxp. impressive kray!
Last edited by geo_n on Mon May 26, 2008 9:16 am, edited 1 time in total.
Thanks for the file btw. I haven't checked how you did the grass. Really rushing time to do kray test.Haven1000 wrote:Nice test,
I see you've got the hang of kray instances already![]()
Re: the Wiki, go for it!

Instancing thousands in minutes like hd instance is now possible. But I think the morphs,etc aren't cloned. Only the base mesh. Imagine if kray can do instance variations like hd instance 1.8.
Here you go. Sorry I made it in word. Maybe someone can add it to wiki.Haven1000 wrote:I'm really interested in seeing your clone placement technique.
HD-instance support in Kray is in the roadmap for the final version of kray, hopefully that can be done.

http://rapidshare.com/files/117884410/k ... g.pdf.html
geo_n
Thank you! I have converted your file to wiki. http://www.kraytracing.com/wiki/index.p ... Instancing
- Jure