Wesleyan Museum Animation

Please post finished works here.
except
Posts: 89
Joined: Tue Sep 05, 2006 7:07 pm

Wesleyan Museum Animation

Post by except »

Hey guys,

Just posting frame 10 of a tiny animation I'm making while playing with Kray and one of my old scenes.
Only uses precomputed filtered, so it renders in 7 minutes per frame with level 2 Mitchell FSAA, motion blur and DOF at 1440x800.

Added all kinds of post processing in LW image editor.
It's sized down.

I might try to make it a bit less hazy.
Attachments
small.jpg
small.jpg (82.17 KiB) Viewed 9618 times
Mario
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Post by Mario »

Very cool! 8)
Pavlov
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Location: Italy

Post by Pavlov »

hey Tom, excellent !
i'd like to see the movie when it's done. Interesting thing about precomputed... i know it's faster, but i never tried it in interiors. I guess contact shadows will be totally missing tough, since FG is needed fr this.

Paolo
silverlw
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Post by silverlw »

Wow i like it!
except
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Post by except »

Pavlov wrote:i know it's faster, but i never tried it in interiors. I guess contact shadows will be totally missing tough, since FG is needed fr this.

Paolo
Sure, but they're totally not noticeable in this scene, especially not in an animation, so it was a nice discovery. I went from 25 minutes to 7 minutes per frame.
except
Posts: 89
Joined: Tue Sep 05, 2006 7:07 pm

Post by except »

Just another little tease :)

I can't seem to attach anything anymore. As small as this image is (56kb), it gives me an 'Sorry, but the maximum filesize for all Attachments is reached. Please contact the Board Administrator if you have questions.'

Image

[/img]
Pavlov
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Post by Pavlov »

yes it's very interesting indeed, i'll try myself in an upcoming work.
Which beta're you using ?
Again, i cant understand how you can get that long times with common methods, 25 mins is a lot of time.... but probably it's because i dont use FSAA or MB in kray.
Again, since it's so fast, if needed one could put a pair of dim arealights to get some soft contact shadows where needed.

bye
Paolo
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ingo
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Post by ingo »

Nice picture, how about using ambient occlusion for some contact shadows ?
except
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Post by except »

Well I made some test renders using Photon mapping and I just couldn't see the difference in this scene, so contact shadows are just really not visible, I guess.
It's a good idea though for other situations...
mlon
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Joined: Sat Nov 10, 2007 5:30 pm

Post by mlon »

lovely render.
guess its time to plunck down some money.


mlon
except
Posts: 89
Joined: Tue Sep 05, 2006 7:07 pm

Post by except »

Finally got around to finishing this animal...
here you go.

http://www.except.nl/overig/uploads/Mus ... 2_xvid.avi
3mb xvid.
NiGMa
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Location: Australia

Post by NiGMa »

Very nice!

How'd you do the vignetting? post? what about the bloom when looking up? post?
except
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Post by except »

Vignetting is due to the real camera, bloom a bit in LW with better_bloom and a bit in fusion.
sepo
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Location: UK

Post by sepo »

Fantastic...Love the architecture...love the animation.
coco
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Location: UK

Post by coco »

Great stuff! didn't realise kray could use LW processing... So did you average 7mins per frame? seems pretty speedy, what system are you rendering on? Keep up the great work!
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