Ando's Azuma house

Please post finished works here.
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bigstick
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Ando's Azuma house

Post by bigstick »

This is the first render I have really been able to say I am happy enough with to post. It's not perfect, and I haven't used any PP at all. I am making progress. Sure I could adjust some stuff in Photoshop, but as I'm rather colour-blind, I'm never sure if I actually enhance the images!

Thanks to everyone who has posted their settings. I have used Johny's kitchen post-processing parameters. I still can't get his precomputed filtered settings to work without blotches though...

My version of Kray is different to yours I guess, I'm using the command line version with imported 3ds geometry. Lighting is with a spotlight 'sun'.
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Interior_template1_00h-06m-48s m21100.png
Interior_template1_00h-06m-48s m21100.png (312.45 KiB) Viewed 6343 times
jure
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Post by jure »

Looks nice! I'd boost the sun a bit more though and give it a warmer color. So you should get a bit of bounced warm light in the room.

About precomputed - don't worry about splotches too much. There's always going to be some unless you blur the heck out of precomputed but then you will start getting light leaks and such...
- Jure
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phile_forum
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Post by phile_forum »

Yup, it looks a little cold, but then that's concrete for you I guess. A few pieces of Modernist furniture in there would go well.

Phil
Planet Indifferent - CGI by Phil Emery
http://www.planetindifferent.co.uk
bigstick
Posts: 155
Joined: Thu Mar 23, 2006 2:57 pm
Location: Wales, UK

Post by bigstick »

Thanks guys! I increased the photon multiplier to 2.5 and changed the colour of the sun. It might be better with saturation increased and some PP, but the colours might get screwed up, and I probably wouldn't notice...

I might well add some furniture and things and see how well that works. Also the door needs more definition, it looks part of the frame. It's not my model, but I'll fix it.
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Interior_template1_00h-21m-55s m21100.jpg
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jure
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Post by jure »

Make sun even stronger or use photoshop to add some more contrast into the scene.
- Jure
Mario
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Post by Mario »

Do you have a model?
Can we use it for testing?
bigstick
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Post by bigstick »

Try this:- http://www.upthehill.net/kray/Azuma/azuma.zip, 3ds only I'm afraid, the command line version only accepts this format.
Mario
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Post by Mario »

My try :)
10 minutes.
Image
jure
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Post by jure »

Nice! A bit burned out on the wall though. ;)
- Jure
Mario
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Post by Mario »

This reminds me on something :lol:
bigstick
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Post by bigstick »

Looks good, but can you post a larger image please?
Mario
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Post by Mario »

Just click on it, or right click "open in new tab".
sepo
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Post by sepo »

I also have a problem to view large image. I tried right click but it does not lead anywhere.
sepo
Posts: 63
Joined: Mon Oct 15, 2007 1:34 pm
Location: UK

Post by sepo »

I also have a problem to view large image. I tried right click but it does not lead anywhere.....

edit; it works now :)
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