5 hours? where?Mario wrote:Guys can you explai a bit why is this that this scene takes 1 min and looks great but others 5 hours and no so good?!
Users errors?
Kray v Rest of the World
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the difference of rendertimes is probably because each scene has different light and surface settings and the more simple the scene becomes by surface and lighting tweaking the lower quality settings kray requires in order to produce a nice and smooth image.
the rendertimes may differ but each render also looks completely different.
the rendertimes may differ but each render also looks completely different.
G. is working on an in-depth manual... But writing manual is not his strongest point unlike codingMario wrote:ooo
This all looks complicated, so much settings......
Do you have an in-depth manual, tutorials that new users can get into and learn from the ground up?

But anyways in 1.7 you have presets so you just choose quality and fire away.

- Jure
for frost_glasses - remove Refraction blurring, set Bump (3mm,3mm,3mm, Turbulence) and give the same result, but much faster.dee wrote:thanks for posting the scene erwin. my version took 16 min. with 9.2 and i was wondering why your scene rendered so much faster. the glas on the shelf takes forever in my scene.![]()
here is my version.
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I've tried tweaking those settings and the grain does indeed reduce. Neat.jure wrote:Yes the grain can be reduced by setting luminostiy lights min max value... set it to something like 20-100 or 50-200 untill it's gone.
While I'm on the subject, what does the Luminosity threshold setting relate to? If it set it higher or lower, will it also affect grain?
Phil
Whenever you see "threshold" in Kray interface it always means the same:
Threshold defines the how much difference of two pixels is "allowed". If difference is greater than that defined by threshold, Kray will increase rays, untill the difference gets smaller than the threshold. But it will also stop adding rays when if it reaches "max" rays even if the difference is still greater than threshold.
Hope that's clear.
Threshold defines the how much difference of two pixels is "allowed". If difference is greater than that defined by threshold, Kray will increase rays, untill the difference gets smaller than the threshold. But it will also stop adding rays when if it reaches "max" rays even if the difference is still greater than threshold.
Hope that's clear.
- Jure
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- Janusz Biela
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aombk wrote:the difference of rendertimes is probably because each scene has different light and surface settings and the more simple the scene becomes by surface and lighting tweaking the lower quality settings kray requires in order to produce a nice and smooth image.
the rendertimes may differ but each render also looks completely different.
Yes this is problem. I worked on version with standart system renders....
This is version comare to V-ray with: backgrund color, Exponential parametr 1.0 , Multiplier 1.0 only tweak B/D Multiplier

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