Various Works
Various Works
Nothing special, I have been busy and felt like sharing some of latest works.
These first are from animation camera so shift camera was not good option.
These first are from animation camera so shift camera was not good option.
Last edited by ideart on Wed Apr 13, 2016 11:09 am, edited 1 time in total.
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Re: Various Works
Wow! Simply stunning! Amazing work, Ideart.
May I ask for which type of company you do this work?
May I ask for which type of company you do this work?
- Janusz Biela
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Re: Various Works
We know K2 sucks with many features but still K2 is the best for Lightwave: light software, supporting almost 100% LW Features, almost impossible to crash, ultra fast Global Illumination and King if we talk about animation 

Re: Various Works
Thank you Thomas, these are made for aluminum extrusion companies.
Janusz I agree that Kray is the best renderer for LW.
Janusz I agree that Kray is the best renderer for LW.
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Re: Various Works
Wow, incredible renders 
I specially like the first set.
Great realistic architectural glass material

I specially like the first set.
Great realistic architectural glass material

Re: Various Works
Thanks ALVKray, glass is nothing special, post production and buffers are always helpful.
Speaking of buffers I have a request for K3, if possible I would like to be able to choose a surface or an object not to appear in certain buffers.
The reason for my request is the glass that I don't want it in zdepth, surfid or obid layers. Now I have to render window glass separately and add it in post and I can live with it with stills but with animation is a bit unproductive.
Speaking of buffers I have a request for K3, if possible I would like to be able to choose a surface or an object not to appear in certain buffers.
The reason for my request is the glass that I don't want it in zdepth, surfid or obid layers. Now I have to render window glass separately and add it in post and I can live with it with stills but with animation is a bit unproductive.
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- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
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Re: Various Works
It is possible. This will is easy to do by shader on the surface - exception visibility - I think even no need GUI for that. I will keep it in mind.ideart wrote:Thanks ALVKray, glass is nothing special, post production and buffers are always helpful.
Speaking of buffers I have a request for K3, if possible I would like to be able to choose a surface or an object not to appear in certain buffers.
The reason for my request is the glass that I don't want it in zdepth, surfid or obid layers. Now I have to render window glass separately and add it in post and I can live with it with stills but with animation is a bit unproductive.
- Keraressi Abdelkarim
- Posts: 719
- Joined: Sun Jan 24, 2010 4:44 pm
Re: Various Works
my coments or crtics i dont know if its crtics or not . soo u have 2 problem i see .
1 : plz use real scale of model .
2 : take good camera position and use 10 - 12mm - 14mm focal on camera .
good luck for rest .
1 : plz use real scale of model .
2 : take good camera position and use 10 - 12mm - 14mm focal on camera .
good luck for rest .
Re: Various Works
Thank you for your comments, cc is always welcome.lightwave3d wrote:my coments or crtics i dont know if its crtics or not . soo u have 2 problem i see .
1 : plz use real scale of model .
2 : take good camera position and use 10 - 12mm - 14mm focal on camera .
good luck for rest .
All models are real scale, I actually have a fetish for real scale, but please point me to the shots you found problematic, there is always the possibility to have missed something.
As far for the camera lens choice is always depending on the scene and the product you want to focus.
In this case the product that the camera is focusing on are the aluminum window opening systems and the lenses you recommend produce ugly edge distortions that makes the slim lines of the product looking ugly fat, something that the client wants to avoid.
For example look at the 6th interior image, in that case I had to use If I remember correctly a 12mm lens, notice how "fatter" the system is looking towards the edges, I had to cover with a curtain the left side to hide the strong anomaly.
In general I rarely find use of a lens smaller than 18mm but as I've said is scene dependent.
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- Keraressi Abdelkarim
- Posts: 719
- Joined: Sun Jan 24, 2010 4:44 pm
Re: Various Works
yeah thank u to informe me . now i see ur camera is really good i didnt know u want to focus on allimunium ex.. windows . good job :3
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