here test with QMC render.
but i've noise and bad AA (WHYYYYYYY???????????)
1 area light for windows
1 hdr low brithness
1 physical
low resolution 800x400
there's noise in left image.
Help please!!
identic noise witout hdr.
QMC - NOISE and BAD AA
Re: QMC - NOISE and BAD AA
other test
area light threshold 4-8
blurring threshold 500/1000
AA
Quadratic G3 - Filter 1.2 - FSAA
area light threshold 4-8
blurring threshold 500/1000
AA
Quadratic G3 - Filter 1.2 - FSAA
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- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
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Re: QMC - NOISE and BAD AA
I fast tip shoot:
- use Area Light Inverse ^1 instead ^2 - will be no noise! You can put Area Light exactly size windows and still will be no noise. I know this type of light has not physical behaviour but apparently it works great with Kray. These renders from corona are based on that solution.
- also because these area lights has a bit different behaviour the setting of FG can be lower so you can try Final Gathering with stronger setup.
- use Area Light Inverse ^1 instead ^2 - will be no noise! You can put Area Light exactly size windows and still will be no noise. I know this type of light has not physical behaviour but apparently it works great with Kray. These renders from corona are based on that solution.
- also because these area lights has a bit different behaviour the setting of FG can be lower so you can try Final Gathering with stronger setup.