I updated my old scene with Nodes and textures from our topic.
All surfaces done exactly by presets node package.
All textures comes from package texture (except background) done by me.
All objects done by my with LW CAD and Subpatches.
I will post soon floor and wall marble surface (both are done with full auto brick node - there only two mixed textures ...so no limits for size and shape. This is D3 complicate level but to use it is very easy)
The most important is fact, that again I screwed Kray with time render
Time render under 20 min (bigger render) with Dual Xeon.
Kitchen K3 - update
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
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Re: Kitchen K3 - update
very very beautifullllllllll!!!!!
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
Re: Kitchen K3 - update
Thx!
I forgot one information: tone mapping only Gamma 1.8 (no blending, no LWF, no Exponential)
I forgot one information: tone mapping only Gamma 1.8 (no blending, no LWF, no Exponential)
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
Re: Kitchen K3 - update
I continue branch of this topic there in Polish language:
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