Kraywell Test.
Here is the scene. The first 5 frames have the green light in the center of the room set to on and the rest have it off (as shown on forum.) The green light didn't render correctly in 1.6 so I never showed it.
Changes
Reduced: Textures changed from png to jpg.
Removed: Background HDR image.
Jon
Changes
Reduced: Textures changed from png to jpg.
Removed: Background HDR image.
Jon
- Attachments
-
- kraywell_textures.rar
- ..the rest of the textures.
- (253.81 KiB) Downloaded 433 times
-
- kraywell.rar
- The scene and one texture...
- (112.26 KiB) Downloaded 440 times
jure wrote:I think Ana028 is doing just fine. How about you Mario? When will we see your renders with Kray?

Not shure yet, if this is my choice.
Ill wait for the new big update and see how are the new imporvement coming along.
Jure dont get me wrong but how many people are working on the KRAY?
Is this like one man aplication or is it the whole team working day and night?
Mario what's your problem ? It's very important if the team or the man of kray work all days or all nights or all days and nights, I'm an owner of Lightwave and at the moment I have LW9.2 OB 6 and the all team of Newtek can't make
a render engine that can be make a complex gi scene in a few minutes.
I'm posting all my changes because at the moment I'm learning and I want to coment with the people of these forum because these people know a lot.
When I finished this work, I'll start another and I'll post all works to comments with the people of this forum.
In the future, If I learn to used kray finally, I'll buy this software, because I think that there is a great render engine.
a render engine that can be make a complex gi scene in a few minutes.
I'm posting all my changes because at the moment I'm learning and I want to coment with the people of these forum because these people know a lot.
When I finished this work, I'll start another and I'll post all works to comments with the people of this forum.
In the future, If I learn to used kray finally, I'll buy this software, because I think that there is a great render engine.
You should check KRay threads on Newtek forums. There you will find alot of answers to your questions.Mario wrote: Jure dont get me wrong but how many people are working on the KRAY?
Is this like one man aplication or is it the whole team working day and night?
Anyways I'll say this again...
Kray is developed by Grzegorz Tanski, he's the mastermind behind this great render engine. It started as a hobby for him but now it looks like G. can afford to work on it full time. If Kray keeps selling well he'll be able to afford get couple more people onboard soon to help him with development...
Then here are we "the voluenteers" - Silver, Paolo, Erwin, Johny and me who help hunting bugs and advice on features...
- Jure
I agree with Ana 100%
its mind boggling that Newtek, being an incorporated company with LOTS of employees and coders (at least a LOT more than mindberries) was unable to produce anything remotely close to Kray's speed and quality to this day.
My congrats to Grzegorz again, I purchased Kray and I am pretty sure I will never look back at LW for any radiosity render ever again (here is a quick test I did, my second test, just playing around with a structure similar to Johnny's armadi render)
I love what I see so far, and with network rendering as promised this will rock the arch viz world, like vray did for max, I am positive. (render nodes/buckets for mac/pc would be great in the future too
Matt -
its mind boggling that Newtek, being an incorporated company with LOTS of employees and coders (at least a LOT more than mindberries) was unable to produce anything remotely close to Kray's speed and quality to this day.
My congrats to Grzegorz again, I purchased Kray and I am pretty sure I will never look back at LW for any radiosity render ever again (here is a quick test I did, my second test, just playing around with a structure similar to Johnny's armadi render)
I love what I see so far, and with network rendering as promised this will rock the arch viz world, like vray did for max, I am positive. (render nodes/buckets for mac/pc would be great in the future too

Matt -
- Attachments
-
- unknown.jpg (95.03 KiB) Viewed 11105 times
I am also quite confident with kray._mats_ wrote:I agree with Ana 100%
its mind boggling that Newtek, being an incorporated company with LOTS of employees and coders (at least a LOT more than mindberries) was unable to produce anything remotely close to Kray's speed and quality to this day.
My congrats to Grzegorz again, I purchased Kray and I am pretty sure I will never look back at LW for any radiosity render ever again (here is a quick test I did, my second test, just playing around with a structure similar to Johnny's armadi render)
I love what I see so far, and with network rendering as promised this will rock the arch viz world, like vray did for max, I am positive. (render nodes/buckets for mac/pc would be great in the future too
Matt -
It is perhaps the best thing that happens to LW Archi Viz community...
Eddy MARILLAT
PIXYM
PIXYM
-
- Posts: 152
- Joined: Sun Jan 22, 2006 5:22 pm
-
- Posts: 152
- Joined: Sun Jan 22, 2006 5:22 pm
LW development did not exist for some time, the old crew was too busy with leaving to luxology and the new one was trying to understand the code garbage. Most updates last years were just adding some 3rd party stuff and most in a bad way.Mario wrote:If NewTek has any interest in GI engine I dont see why the hack they dont get Grzegorz Tanski to work as their master programer on the KRAY as integretaed engine for LW?!
Maybe thats whats G aiming
You just need one very good programmer's sparetime to come up with kray GI, so obviously Newtek is not interested that much in GI renders. FPrime jumped into the Monte Carlo gap, kray into the photonmap/final gather gap.
In my opinion Newtek should open up the renderengine fully, but I am afraid they will come up with their own halfbaked effort like with a lot of 3rd party stuff in the past. And that leaves us with a good 3rd party thing that cannot use LW internal code and a bad inside thing nobody wants to use.
Anyway, glad that LW finaly has an fast GI engine.
Seems that they finaly started aiming more towards archviz.
Also, today I got an email form Victor the cretor of LWCAD.
The new big update for 2.5 will have doors/windows command, wich will create opening automaticly and insert windows and doors.
This is realy something!
Can you imagine the speed boost
Seems that they finaly started aiming more towards archviz.
Also, today I got an email form Victor the cretor of LWCAD.
The new big update for 2.5 will have doors/windows command, wich will create opening automaticly and insert windows and doors.
This is realy something!
Can you imagine the speed boost

-
- Posts: 152
- Joined: Sun Jan 22, 2006 5:22 pm
I render to HDR which means two things: 1) anti-aliasing is completely broken when an area has a very high contrast ratio and 2) You need to remap the images to get the best results.
I was just doing a gamma tone-map which is much the same as if I had rendered in Kray 1.6 to a non-HDR file format. I finally picked up the trial of Photomatix and had a chance to try real tone-mapping (because Photoshop CS2 sucks at HDR tone-mapping).
I must admit the results are better than I imagined they would be.
Jon
I was just doing a gamma tone-map which is much the same as if I had rendered in Kray 1.6 to a non-HDR file format. I finally picked up the trial of Photomatix and had a chance to try real tone-mapping (because Photoshop CS2 sucks at HDR tone-mapping).
I must admit the results are better than I imagined they would be.
Jon
- Attachments
-
- Siesta
- kray_wells_test0300007_tone_mapped.jpg (97.63 KiB) Viewed 10996 times
-
- Breakfast (remapped)
- kray_wells_test0200012_tone_mapped.jpg (94.88 KiB) Viewed 11011 times