Greetings for Piotrek from http://www.pandm-studio.com/
Some render 3#
- Janusz Biela
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Some render 3#
Richardo rise up level...so I put some my render which I did not show before.
Greetings for Piotrek from http://www.pandm-studio.com/
Greetings for Piotrek from http://www.pandm-studio.com/
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azman_821009
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Re: Some render 3#
Awesome!! Love it.. How can i get this kind of rendering? If you don't mind.
Azmen
Azmen
Re: Some render 3#
I cry!
perfect impossible amazin renders!
- Janusz Biela
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Re: Some render 3#
Lumi panels in windows + small lumi panels from ceiling (total in scene around 20 sources of light) + good colours for lumi (cold/warm) + good tonemaping + good texturing + good PS...that is it.azman_821009 wrote:Awesome!! Love it.. How can i get this kind of rendering? If you don't mind.![]()
Azmen
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cruisermori
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Re: Some render 3#
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azman_821009
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Re: Some render 3#
Janusz Biela wrote:Lumi panels in windows + small lumi panels from ceiling (total in scene around 20 sources of light) + good colours for lumi (cold/warm) + good tonemaping + good texturing + good PS...that is it.azman_821009 wrote:Awesome!! Love it.. How can i get this kind of rendering? If you don't mind.![]()
Azmen
Thanks for sharing..
Anyway if you put almost 20 sources of light, how long for the render time?
Azmen
Re: Some render 3#
Ah so you're back to using lumipanels? Arealights had good contact shadow but noisy and longer render time.
Re: Some render 3#
Perhaps we should make a contest project named "do it like Januz". Thank you for your inspiring eye candy.
sotto3d.com
- Janusz Biela
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Re: Some render 3#
always Lightmap with global Receive.cruisermori wrote:Superb work. Do you use Photon or Light map mode?
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
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Re: Some render 3#
Azmen[/quote]
Anyway if you put almost 20 sources of light, how long for the render time?
Azmen[/quote]
Depends from scene. sometime 10 sometimes 40 and more. More lights means better effect but harder to control balance of light (need a lot training where, how strong, what color) ..tonemaping is never enough for render, so always I support tonemaping by extra lights (all ideas are welcome). I do not use Area Light - they are not full support by Kray (we do not have Area Lights done for Kray, they are just lightwave sources of light...and maybe in future will be shader for that , which will increase speed and decrease noise). I suggest lumi poly everywhere as is possible and good tonemaping.
Anyway if you put almost 20 sources of light, how long for the render time?
Azmen[/quote]
Depends from scene. sometime 10 sometimes 40 and more. More lights means better effect but harder to control balance of light (need a lot training where, how strong, what color) ..tonemaping is never enough for render, so always I support tonemaping by extra lights (all ideas are welcome). I do not use Area Light - they are not full support by Kray (we do not have Area Lights done for Kray, they are just lightwave sources of light...and maybe in future will be shader for that , which will increase speed and decrease noise). I suggest lumi poly everywhere as is possible and good tonemaping.