What improvements would you like to see in Kray next?
What improvements would you like to see in Kray next?
Hi,
since development of the next major Kray version has begun we would like to hear your opinion about which improvements would you like to see in Kray the most.
This will help us in plan our development cycles better and hopefully make you happier too!
You can select up to 3 options.
since development of the next major Kray version has begun we would like to hear your opinion about which improvements would you like to see in Kray the most.
This will help us in plan our development cycles better and hopefully make you happier too!
You can select up to 3 options.
- Jure
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
Re: What improvements would you like to see in Kray next?
I'm afraid that kray is subjected to lightwave's orientation ( what is doing , newtek ? )
as I found.. only version up within same intager number( 9.x )mess up kray's node support capability.
I think if kray would be stand alone . internally possese assets like node texture, fur or so. (my personal wish)
as I found.. only version up within same intager number( 9.x )mess up kray's node support capability.
I think if kray would be stand alone . internally possese assets like node texture, fur or so. (my personal wish)
Re: What improvements would you like to see in Kray next?
Where is alpha and matt support and light exclusion and exr support? Is it better lightwave integration?
Re: What improvements would you like to see in Kray next?
Yes that would be it...geo_n wrote:Where is alpha and matt support and light exclusion and exr support? Is it better lightwave integration?
- Jure
Re: What improvements would you like to see in Kray next?
better AA, better AA, better AA
site: http://www.3dworks.com
reel: http://vimeo.com/threedeworks/demoreel
behance: https://www.behance.net/3dworks
reel: http://vimeo.com/threedeworks/demoreel
behance: https://www.behance.net/3dworks
Re: What improvements would you like to see in Kray next?
kray has bad AA? Lewis from hc forum did point out that the glass in the sample interior scene has too much jaggies in kray.3dworks wrote:better AA, better AA, better AA
Re: What improvements would you like to see in Kray next?
Even though GPU rendering could improve things, something is missing.
A VPR.
Tweaking materials take ages as there are no way to preview them correctly. We have to launch a render each time because we need to work the textures under the same lighting conditions.
I don't like this workflow, it's time consuming. FPrime's render is too far from Kray's one to be useable.
I hope you guys can come with a good solution!
A VPR.
Tweaking materials take ages as there are no way to preview them correctly. We have to launch a render each time because we need to work the textures under the same lighting conditions.
I don't like this workflow, it's time consuming. FPrime's render is too far from Kray's one to be useable.
I hope you guys can come with a good solution!
Re: What improvements would you like to see in Kray next?
agree 100% - that would be my feature number one as well!
markus
markus
site: http://www.3dworks.com
reel: http://vimeo.com/threedeworks/demoreel
behance: https://www.behance.net/3dworks
reel: http://vimeo.com/threedeworks/demoreel
behance: https://www.behance.net/3dworks
Re: What improvements would you like to see in Kray next?
GPU! And VPR.
Mac Pro 8-core 2.26GHz Mac OS 10.8.2
LightWave 3D 11, LWCAD 4.2, Kray 2.51
LightWave 3D 11, LWCAD 4.2, Kray 2.51
Re: What improvements would you like to see in Kray next?
VPR would be my number one choice too. I love the Kray render engine and won't use anything else for interiors. Exteriors are becoming enjoyable with it since it's fast, but a VPR is one of the things that make fPrime still sooo useful. That and the progressive refinement feature.khan973 wrote:Even though GPU rendering could improve things, something is missing.
A VPR.
Tweaking materials take ages as there are no way to preview them correctly. We have to launch a render each time because we need to work the textures under the same lighting conditions.
I don't like this workflow, it's time consuming. FPrime's render is too far from Kray's one to be useable.
I hope you guys can come with a good solution!
Larry V
Romans 1:16
For I am not ashamed of the gospel of Christ, for it is
the power of God to salvation for everyone who believes.
Romans 1:16
For I am not ashamed of the gospel of Christ, for it is
the power of God to salvation for everyone who believes.
Re: What improvements would you like to see in Kray next?
Yes that one is high on my favorite list too so we will work hard for sure to make it happen ASAP.
- Jure
Re: What improvements would you like to see in Kray next?
That would be a HUUUUGE step forward for sure!
Re: What improvements would you like to see in Kray next?
i voted for all except for the network rendering. but the most important for me is i think, better / faster g.i. (ultra super duper F***ing photo realistic result).
VPR or GPU rendering is just added feature maybe. since if it can render faster with better g.i., why do we need VPR or GPU? but of course i still love to have these 2 on the next release.
VPR or GPU rendering is just added feature maybe. since if it can render faster with better g.i., why do we need VPR or GPU? but of course i still love to have these 2 on the next release.
Re: What improvements would you like to see in Kray next?
MPD (micro poly displaements) would be nice....