Spot light instead of area light

Please post finished works here.
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artattak
Posts: 297
Joined: Thu May 26, 2011 6:23 pm

Spot light instead of area light

Post by artattak » Tue May 30, 2017 8:43 pm

New lighting system.
Inspired by corona renderings, I tried to give a similar light and shade.
As you can see in the pictures it worked out well.
Instead of area light is a light spot open at 45 degrees with a loss of 2 to 5.
The decay parameter sets the density and dispersion of the shadow.
In addition, low light quality 1-4 generates a very good effect not reachable for area light.
Below are some examples.
Attachments
regal-halden.jpg
NOWY_10_low_res.jpg

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Janusz Biela
Posts: 4012
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
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Re: Spot light instead of area light

Post by Janusz Biela » Wed May 31, 2017 9:32 am

Yes this is common setting which gives nice shadows and contrast. It is fake but looks nice.
Anyway Spot Lights from Kray looks very promised, we get very fast renders from them and I have no idea why (need to ask G. why)

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