Buffer Object ID wrong

ZodiaQ
Posts: 348
Joined: Mon Mar 25, 2013 4:52 pm

Buffer Object ID wrong

Postby ZodiaQ » Fri Jun 21, 2019 9:25 am

Something strange is happening with Buffers output.
It seems OBJID is still not working properly. I was wondering why I have a TXT buffer output allthough it is not selected :shock:

My buffers are : Z Buffer, Reflections, Surface ID and Object ID. If these are set output is : ZBUF, REFL, SURFID, TXTR (TXT instead of OBJID)
If i include Texture as a buffer the output is correct ZBUF, REFL, SURFID, OBJID,TEXTR.

So if i disable Texture it seems to output TXTR instead of OBJID. Must be some kind of mismatch.

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Janusz Biela
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Re: Buffer Object ID wrong

Postby Janusz Biela » Fri Jun 21, 2019 12:32 pm

OBJ buffer is fixed I wrote you before in other post.

ZodiaQ
Posts: 348
Joined: Mon Mar 25, 2013 4:52 pm

Re: Buffer Object ID wrong

Postby ZodiaQ » Fri Jun 21, 2019 1:32 pm

Janusz Biela wrote:OBJ buffer is fixed I wrote you before in other post.


OBJID is fixed yes it repects layers now, but if you select only OBJID it will output TXTR buffer!
There will be no OBJID buffer ouput if TXTR is not selected also.
Talking 3.035 here

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Janusz Biela
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Re: Buffer Object ID wrong

Postby Janusz Biela » Fri Jun 21, 2019 3:26 pm

Ah, sorry for misunderstanding :oops: I never selected Only OBJ ID buffers so it missed me like bullet that bug.
Posted on track 8)


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