Vertex Normap Map Issue

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Steel
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Joined: Fri Jul 11, 2008 6:56 pm
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Vertex Normap Map Issue

Postby Steel » Fri Apr 07, 2017 9:31 pm

Hello.

I´ve imported some .obj which has gotten some normal map done in ZBrush.

When i open it there is a vertex normal map included. But i need the object in subpatch mode to use in Layout. Works fine so far
when i render object with 89° Smoothing aplied with native Lightwave. But when i render same object with kray i got lack of smoothness.
How could i fix the object to get it work with subpatch applied and a working smoothing surface?
Attachments
Vertex-Normal-Map.JPG
Vertex-Normal-Map.JPG (26.13 KiB) Viewed 1096 times
OpenGL.JPG
OpenGL.JPG (17.58 KiB) Viewed 1096 times

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Janusz Biela
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Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
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Re: Vertex Normap Map Issue

Postby Janusz Biela » Sat Apr 08, 2017 9:27 am

Post this model on the forum. If is bug we send it to G.

Steel
Posts: 89
Joined: Fri Jul 11, 2008 6:56 pm
Contact:

Re: Vertex Normap Map Issue

Postby Steel » Sun Apr 09, 2017 6:09 pm

Hello Januz. I´ve checked it again. I think its not the problem with the vertex normal map, it´s problem with the image based normal map. If i find out that there is different treatment between LW native and Kray i will post scene/object.


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