hi guy's
looking for a bit of advice regarding rendering an animation................
on a dual proc. machine, is it correct to simply open 2 instances of lightwave and render using the same "shared" GI file, or should i copy the
Gi file to a seperate directory?? probably a stupid question, but i have tried this and one of the threads renders much slower than the other??
thanks
richardo
rendering an animation
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- Location: norway
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Quick and dirty explanation:
1. Create an irradiancemap by using precomputed and be sure it saves to disk.
2: Copy that file and be sure your 2 started lightwaves point at each of the GI files, NOT the same file.
3. activate save GI both so it will both read data from the GI file + update it with more FG rays.
4. Set 1 lightwave to render even frames and the other lw to render odd.
Hopes this solves it otherwise ask me for a better explanation.
1. Create an irradiancemap by using precomputed and be sure it saves to disk.
2: Copy that file and be sure your 2 started lightwaves point at each of the GI files, NOT the same file.
3. activate save GI both so it will both read data from the GI file + update it with more FG rays.
4. Set 1 lightwave to render even frames and the other lw to render odd.
Hopes this solves it otherwise ask me for a better explanation.
-
- Posts: 25
- Joined: Sat Mar 25, 2006 2:00 pm
- Location: norway
- Contact: