living room

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lamerehic
Posts: 15
Joined: Tue Nov 27, 2012 6:03 pm

living room

Postby lamerehic » Mon Sep 19, 2016 8:59 am

Here i am working on a interior set.

here are a few previews

comments and critics are welcome, as i am trying to improve my render skill with kray
Attachments
8.jpg
7.jpg
6.jpg

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promity
Posts: 195
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Location: Russia
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Re: living room

Postby promity » Mon Sep 19, 2016 10:36 am

It's QMC or Path Tracing? Too noisy in my opinion, that I might judge the quality of the materials. But I like the whale! )

lamerehic
Posts: 15
Joined: Tue Nov 27, 2012 6:03 pm

Re: living room

Postby lamerehic » Mon Sep 19, 2016 1:15 pm

it is qmc, but in low quality

here is a better quality render
Attachments
Lights_QMC_high00030.jpg

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Janusz Biela
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Re: living room

Postby Janusz Biela » Mon Sep 19, 2016 5:17 pm

I suspect you have i7 CPU.
Instead Area Lights in windows better is to use LEM.

lamerehic
Posts: 15
Joined: Tue Nov 27, 2012 6:03 pm

Re: living room

Postby lamerehic » Mon Sep 19, 2016 5:39 pm

My conf is

Xeon E5520 2.27Ghz Bi-quad Core

Nvidia GTX 780 Ti

12G Ram

And windows 10

lamerehic
Posts: 15
Joined: Tue Nov 27, 2012 6:03 pm

Re: living room

Postby lamerehic » Tue Sep 20, 2016 10:14 am

Here a update on rendering and texturing
Attachments
10.jpg

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Janusz Biela
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Re: living room

Postby Janusz Biela » Tue Sep 20, 2016 2:10 pm

I see non stop these light leaks in room corners. Can you post here Kray config file?

lamerehic
Posts: 15
Joined: Tue Nov 27, 2012 6:03 pm

Re: living room

Postby lamerehic » Tue Sep 20, 2016 2:19 pm

Here is my cfg
Attachments
MySetUp.zip
(661 Bytes) Downloaded 76 times

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Janusz Biela
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Re: living room

Postby Janusz Biela » Tue Sep 20, 2016 3:07 pm

Try this one:
kray_settings.7z
(664 Bytes) Downloaded 92 times

+ tone map:

ScreenShot205.png
ScreenShot205.png (15.45 KiB) Viewed 2915 times

ScreenShot204.png
ScreenShot204.png (21.94 KiB) Viewed 2915 times


For Hi Res render is really enough 500-800 rays in QMC + AA of course.
For preview render you can shoot fast with 100 Rays.
Here I marked what is working in QMC mode (rest of options are not activated because they are for interpolation settings):
QMC.png



It is very simple:
- For interiors resolution GI around 300 mm
- more Min Rays = less noise = longer time
- Path Passes 1/50 means one extra bounce light from Path Tracing photons with 50 % maximum distance for corners. This tool gives accuracy for Photon Map in corners and of course you must use this. It is slower render but no surprises in corners.

lamerehic
Posts: 15
Joined: Tue Nov 27, 2012 6:03 pm

Re: living room

Postby lamerehic » Wed Sep 21, 2016 2:37 pm

Thanks Janusz,

Here is a updated render, tried with yours advices.

On the right corner of the room, the shadows come from the curtain
Attachments
12.jpg

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Janusz Biela
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Re: living room

Postby Janusz Biela » Wed Sep 21, 2016 7:53 pm

I think is just better change scene. Something nice and modern. I would like you give something from my scenes but there are commercial objects/textures. I will try found something nice - good for training.

lamerehic
Posts: 15
Joined: Tue Nov 27, 2012 6:03 pm

Re: living room

Postby lamerehic » Wed Sep 21, 2016 8:35 pm

Sorry to scratch your eyes, i did not precise that i wasn't looking for design in this render... i was reproducing my own living room like it is (old 70's house with the style that goes with it... not sexy yet, but for the moment it is not my priority/budget :oops: ).

I agree, a more modern/design room would be more pleasant for the eyes...

I'll go for that in my next try.


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