Mostly flythrough
Sometimes cars but I prefer to add them in post.
I have people also. I'm trying Mocap to add more living people.
When light changes its mostly day to night changes.
Search found 296 matches
- Thu Jun 19, 2014 5:42 pm
- Forum: Help and Tutorials
- Topic: Animation: Photon cache vs GI cache
- Replies: 14
- Views: 10076
- Wed Jun 18, 2014 12:00 pm
- Forum: Help and Tutorials
- Topic: Animation: Photon cache vs GI cache
- Replies: 14
- Views: 10076
Re: Animation: Photon cache vs GI cache
Do you think you'll cover this subject soon? Because for now my biggest issues are long render time for poor quality (splotches or noise or very bad AA even at 6) and no good exr depth along tga exports of other passes. If I can't solve it I will just use standard LW render. Light is slightly less a...
- Wed Jun 11, 2014 1:00 pm
- Forum: Help and Tutorials
- Topic: Animation: Photon cache vs GI cache
- Replies: 14
- Views: 10076
Re: Animation: Photon cache vs GI cache
Ok, fine, than you, do you know when? I'm animating again in 2 weeks. I'm still continuing my tests though The results and rendering time really differ if my scene has lots of instances or not, if it's interior (lots of bouces + lots or reflection) or if it's exterior. I see 4 major cases that could...
- Wed Jun 11, 2014 1:08 am
- Forum: Help and Tutorials
- Topic: Animation: Photon cache vs GI cache
- Replies: 14
- Views: 10076
Animation: Photon cache vs GI cache
Hi, I had to do a lot of small animations in a few days, not very happy with the results (bad AA even at 5). I tried different things for animated scenes and I can't figure out which one is better between Photon cache and GI cache I also tried no cache with QMC for scenes where the sun was moving. D...
- Thu Apr 24, 2014 1:43 am
- Forum: Help and Tutorials
- Topic: File naming when Buffers are used
- Replies: 15
- Views: 11754
Re: File naming when Buffers are used
When I render and select all passes, If I chose PNG as the main format, I can't get the Z-Buffer in EXR or hdr.Janusz Biela wrote:Can you write more about this?
I believe there was a command to type but it never worked for me.
- Tue Apr 22, 2014 10:35 pm
- Forum: Help and Tutorials
- Topic: File naming when Buffers are used
- Replies: 15
- Views: 11754
Re: File naming when Buffers are used
The problem I face is that Z-Buffer pass doesn't export EXR
- Mon Apr 21, 2014 11:36 pm
- Forum: Help and Tutorials
- Topic: File naming when Buffers are used
- Replies: 15
- Views: 11754
Re: File naming when Buffers are used
I agree, but passes are what make people using renderers in productions!
- Thu Mar 13, 2014 7:25 pm
- Forum: General
- Topic: kray 3.0 preview
- Replies: 200
- Views: 146702
Re: kray 3.0 preview
you're quick
tone mapping in real time is awesome, we will gain so much time !!!
tone mapping in real time is awesome, we will gain so much time !!!
- Fri Feb 28, 2014 9:38 pm
- Forum: Gallery - finished works
- Topic: People motion test
- Replies: 15
- Views: 9289
Re: People motion test
Wow, really cool, It's very interesting.
- Tue Feb 25, 2014 10:20 pm
- Forum: General
- Topic: kray 3.0 preview
- Replies: 200
- Views: 146702
Re: kray 3.0 preview
Really nice!
Animation feature is a must have!
Animation feature is a must have!
- Wed Feb 05, 2014 9:08 pm
- Forum: Gallery - finished works
- Topic: Some Test ...
- Replies: 4
- Views: 3683
Re: Some Test ...
Nice, but this DOF is impossible
- Mon Jan 27, 2014 2:01 pm
- Forum: Gallery - finished works
- Topic: Test scene for k3
- Replies: 5
- Views: 4313
Re: Test scene for k3
So much knowledge in one man!
Awesome!
Awesome!
- Tue Jan 14, 2014 9:22 pm
- Forum: Gallery - finished works
- Topic: Small Viz reel
- Replies: 15
- Views: 9680
Re: Small Viz reel
Nice, have you rendered on your own renderfarm?
How long approximately per frame?
How long approximately per frame?
- Tue Jan 07, 2014 9:22 pm
- Forum: Gallery - finished works
- Topic: PARKING SHO0oT
- Replies: 11
- Views: 6996
Re: PARKING SHO0oT
Nice, maybe too much Chromatic aberration
- Mon Dec 30, 2013 4:44 am
- Forum: Gallery - finished works
- Topic: TV model + PS
- Replies: 24
- Views: 31229
Re: TV model + PS
Very nice models and renders!