Search found 363 matches

by geo_n
Fri Mar 26, 2010 2:57 am
Forum: Gallery - finished works
Topic: Cityscape 'St James' animation
Replies: 8
Views: 5457

Re: Cityscape 'St James' animation

Good render. like the dof effect. Seeing a lot of dof effect lately. Not so good presentation. I'm sure budget and time might be factors.
by geo_n
Sat Mar 20, 2010 10:36 am
Forum: General
Topic: LightWave HC and QuickLWF
Replies: 5
Views: 4248

Re: LightWave HC and QuickLWF

Lightwave HC only linearize textures and color picker when I asked matt in core forum.
Kray qwlf plug I think linearize all lights, textures, etc.
by geo_n
Sat Mar 13, 2010 5:49 pm
Forum: General
Topic: Presets
Replies: 7
Views: 4795

Re: Presets

That's why vray is king even though kray can do the same quality render. The number of resources available for download is huge. They have thousands of johnys rendering super high quality renders using what's on the net. Vray users focus more on composition than technical stuff. 3dallusion and everm...
by geo_n
Wed Mar 10, 2010 6:19 pm
Forum: Help and Tutorials
Topic: offtopic
Replies: 3
Views: 2481

Re: offtopic

1. Use mmb in layout to make selections. Mmb in modeller to add selections.
2. I haven't used lw that long but I use pictrix sp move a lot and his other plugin as well. Snap angle xyz.
by geo_n
Mon Mar 08, 2010 2:17 pm
Forum: Gallery - finished works
Topic: Kitchen 2
Replies: 10
Views: 5919

Re: Kitchen 2

yes wow. Super sharp images.
The metal material is one of the best I've seen in kray. What settings did you use?
by geo_n
Thu Feb 25, 2010 3:09 pm
Forum: General
Topic: what we should be looking forward for?
Replies: 16
Views: 10580

Re: what we should be looking forward for?

Yes the light and object relation should be priority indeed.
Isn't shadermeister a shader? I think jure explained kray will never support shaders just like fprime.
by geo_n
Thu Feb 25, 2010 6:41 am
Forum: Gallery - finished works
Topic: Quick little test animation
Replies: 5
Views: 2727

Re: Quick little test animation

Looks good. The lamp seems too bright as well as the wall behind it.
6-7 min on what res?
by geo_n
Thu Feb 25, 2010 6:36 am
Forum: General
Topic: what we should be looking forward for?
Replies: 16
Views: 10580

Re: what we should be looking forward for?

Any updates for kray soon? I forgot about animateable sun system :mrgreen: About physical material, vray has yet to switch the way the materials are made, simplicity is effective and fast and some things are better not seen by the artist making things transparent. I wonder if vray would change when ...
by geo_n
Sun Feb 21, 2010 8:48 pm
Forum: Gallery - finished works
Topic: old room
Replies: 20
Views: 15376

Re: old room

very nice. color of different lights makes it vibrant.
the floor needs bump looks perfect flat.
by geo_n
Wed Feb 17, 2010 2:26 pm
Forum: Gallery - finished works
Topic: Khan | Interior 3
Replies: 12
Views: 5478

Re: Khan | Interior 3

The floor looks very good. Do you mind sharing surface even without the texture. :mrgreen:
by geo_n
Wed Feb 17, 2010 4:52 am
Forum: Gallery - finished works
Topic: Bedroom
Replies: 8
Views: 3712

Re: Bedroom

very nice. a little more bloom from the windows. are the models evermotion?
by geo_n
Tue Feb 16, 2010 4:49 pm
Forum: Help and Tutorials
Topic: Matt objects
Replies: 9
Views: 5539

Re: Matt objects

This should be highest highest priority and probably not so hard to code but so crucial in workflow.
by geo_n
Tue Feb 16, 2010 4:42 pm
Forum: General
Topic: Seen by radiosity but unseen by rays
Replies: 15
Views: 10150

Re: Seen by radiosity but unseen by rays

This is what I use non-stop in interiors :D Lumi Poly in windows as Rapid light. Ah so that lumi polys won't be seen in reflection, etc but still emit light? How much luminousity do you put in lumipoly in windows? I haven't tried lumipolys because they give too light shadows. If You have too light ...
by geo_n
Tue Feb 16, 2010 4:36 pm
Forum: General
Topic: HDInstance vs KrayInstance
Replies: 10
Views: 7035

Re: HDInstance vs KrayInstance

http://www.newtek.com/forums/showpost.p ... stcount=50
so that's a no for hdi integration.
by geo_n
Fri Feb 12, 2010 5:07 pm
Forum: Help and Tutorials
Topic: Physical sky setting
Replies: 16
Views: 9537

Re: Physical sky setting

Not sure if its a bug. If I set turbidity to less than 1 or exposure to less than 2.2 in sky panel, kray does wierd things and calculates gi wrong.