Search found 263 matches

by jnom
Sun Jul 17, 2011 2:17 pm
Forum: General
Topic: Kray 2.3 update released
Replies: 23
Views: 19443

Re: Kray 2.3 update released

Is shadowdensity supported in 2.3? Or only constant value? It would be great to have a mini update that would include support for shadowdensity. I included the sample scene. I usually render out moving objects separately as well as the shadow from the main bg render for flexibility and shadowdensity...
by jnom
Sat Jul 16, 2011 3:53 am
Forum: General
Topic: Kray 2.3 update released
Replies: 23
Views: 19443

Re: Kray 2.3 update released

Congrats Kray team. And I think my bugging you guys worked and the alpha matt settings is a big deal not only for compositing guys but for people that know short cuts to correcting or editing stills. This is a big boost in productivity in that you don't have to rerender over and over again. Time for...
by jnom
Sat Jul 16, 2011 3:44 am
Forum: General
Topic: kray v 2.3
Replies: 9
Views: 6827

Re: kray v 2.3

Excellent render. When you say no post do you mean you didn't use linear workflow with tonemap blending?
by jnom
Wed Jul 13, 2011 6:56 am
Forum: Help and Tutorials
Topic: how to smoothen my ref blur
Replies: 7
Views: 4474

Re: how to smoothen my ref blur

thanks Jure, yup im using uncached GI. im loving the result of uncached and i dont want to go back to caching GI. my FG min ray is 4000 and max ray 0. what amount i should use for the ref blur min/max setting? What difference are you liking in the uncaching vs. the caching? Uncached in kray as I un...
by jnom
Wed Jul 13, 2011 6:41 am
Forum: General
Topic: LATEST KRAY TEASER !!!!
Replies: 12
Views: 8529

Re: LATEST KRAY TEASER !!!!

The translation of terminology between vray and kray goes roughly like this: vray - kray photon map = Photons/Photonmap lightcache = Photons/Lightmap Irradiance map = FG QMC = FG (uncached) There is no direct way to mix first and second bounce methods in Kray Photon mapping mode since Kray always u...
by jnom
Tue Jul 12, 2011 4:22 am
Forum: General
Topic: LATEST KRAY TEASER !!!!
Replies: 12
Views: 8529

Re: LATEST KRAY TEASER !!!!

I think theres too much ao making it look very cg. Question. What mode in kray is the same as vray irr first bounce, bruteforce 2nd bounce? I think the reason I had slow experience with uncache gi is because photon mapping is still active. Is it a good way to use uncache and finalgather only in kra...
by jnom
Sun Jul 10, 2011 4:48 pm
Forum: General
Topic: LATEST KRAY TEASER !!!!
Replies: 12
Views: 8529

Re: LATEST KRAY TEASER !!!!

I think theres too much ao making it look very cg.
Question. What mode in kray is the same as vray irr first bounce, bruteforce 2nd bounce?
I think the reason I had slow experience with uncache gi is because photon mapping is still active. Is it a good way to use uncache and finalgather only in kray?
by jnom
Fri Jul 01, 2011 7:34 am
Forum: General
Topic: All kinds of trouble with 10.1
Replies: 4
Views: 4269

Re: All kinds of trouble with 10.1

Oh no!
How about the next update of kray? 2.3 or internal build?
I'm still using 9.6 because a lot of plugin broke in 10 and especially maestro plugin which is annoying but I do plan to move over 10 when it hits gold after this 10.1 rc.
by jnom
Fri Jun 24, 2011 3:54 am
Forum: General
Topic: any news from kray world?
Replies: 65
Views: 43326

Re: any news from kray world?

Not sure this wait and see approach is totally effective if kray wants to attract developers. There's already a multitude of renderers out there so this might be an effort that must be done by kray devs themselves. Octane dev had to pay other devs to do the converting for other appz. I'm not sure ho...
by jnom
Wed Jun 08, 2011 1:42 pm
Forum: General
Topic: any news from kray world?
Replies: 65
Views: 43326

Re: any news from kray world?

Hurray!!! I will be so happy with that addition.
Btw, if you guys have time can you check the lscript I posted in customer area regarding bnr.
I still can't get it to work and it would be really cool to just press a button IN layout and bnr picks up the scene automatically. :mrgreen:
by jnom
Tue Jun 07, 2011 4:48 pm
Forum: General
Topic: any news from kray world?
Replies: 65
Views: 43326

Re: any news from kray world?

Hi Jure, Exr and improved alpha,matt support? I know I'm annoying about that :mrgreen: Also I wonder if you guys considered improving the brute force method in kray. I've been using vray for some time now, but not for archi, and the combination of Irridiance caching and bruteforce seems like the onl...
by jnom
Tue May 17, 2011 4:58 pm
Forum: General
Topic: some benchmarks
Replies: 2
Views: 3404

Re: some benchmarks

Here's the scene. I'm not getting good rendertime. Seems to be taking long on prerendering.
https://rapidshare.com/files/1972356324 ... PEtest.zip
by jnom
Tue May 17, 2011 6:43 am
Forum: General
Topic: some benchmarks
Replies: 2
Views: 3404

some benchmarks

There's some benchmarking going on at newtek http://www.newtek.com/forums/showthread.php?t=119393 It would be nice to have a kray expert do some test on the scene provided by Intution to show what kray engine can do compared to lw. The file http://www.newtek.com/forums/showpost.php?p=1142789&pos...
by jnom
Sat May 14, 2011 5:36 pm
Forum: General
Topic: Archviz Training DVD - from Evermotion
Replies: 22
Views: 17518

Re: Archviz Training DVD - from Evermotion

Unbiased kray would be slow unless it supports gpu rendering. Right now I think its best to focus kray to be able to do animation like vray and not try to go the maxwell,fryrender or octane route. And there's already a free unbiased renderer, lux, anyway. The new blender renderer seems to be unbiase...
by jnom
Sat May 07, 2011 5:15 am
Forum: Help and Tutorials
Topic: How would I break down this scene?
Replies: 8
Views: 4895

Re: How would I break down this scene?

Well I know it's not really a solution, but you can always render shadows/reflexions with LW render buffer (no GI/refractions/ect in order to have quick renders) and then composite them? Problem is lights in lw don't look 100% the same when rendered in kray. You would be tweaking light settings. Kr...