Search found 140 matches
- Wed Apr 13, 2016 11:04 am
- Forum: Gallery - finished works
- Topic: Various Works
- Replies: 13
- Views: 6776
- Wed Apr 13, 2016 11:03 am
- Forum: Gallery - finished works
- Topic: Various Works
- Replies: 13
- Views: 6776
- Wed Apr 13, 2016 11:00 am
- Forum: Gallery - finished works
- Topic: Various Works
- Replies: 13
- Views: 6776
Various Works
Nothing special, I have been busy and felt like sharing some of latest works.
These first are from animation camera so shift camera was not good option.
These first are from animation camera so shift camera was not good option.
- Sat Apr 09, 2016 8:27 pm
- Forum: Help and Tutorials
- Topic: Default shader to use
- Replies: 28
- Views: 19801
Re: Default shader to use
Thanks Fabian for sharing, I will test it very soon.
- Sat Apr 09, 2016 8:24 pm
- Forum: Help and Tutorials
- Topic: Animation
- Replies: 58
- Views: 40078
Re: Animation
Hi to all. It seems that I have found a way to eliminate Bake GI looping bug. After I setup the scene for baking only and I have the scene ready to be baked I save the scene, reload it and then press render. I tested three scenes that had this looping bug and they are rendered fine. I hope someone f...
- Wed Mar 09, 2016 8:11 pm
- Forum: Gallery - finished works
- Topic: Music Video with kray
- Replies: 1
- Views: 1915
Re: Music Video with kray
Congratulations, very nice work.
- Fri Mar 04, 2016 3:29 pm
- Forum: Gallery - finished works
- Topic: the new engine GPU come to life
- Replies: 31
- Views: 14368
Re: the new engine GPU come to life
Better tutorials system is something that will attract new users but right now I don't think lack of tutorials is the biggest issue with Kray. We are in 2016 and we don't have fur neither proper displacement, or shaders and we have to dive to complex nodes and many many test renders to achieve bette...
- Thu Mar 03, 2016 10:11 am
- Forum: General
- Topic: Working with Kray
- Replies: 8
- Views: 9223
Re: Working with Kray
Hi, are you using Lw's carpaint or conductor?
Kray is really slow rendering them.
Kray is really slow rendering them.
- Wed Feb 17, 2016 12:38 pm
- Forum: Gallery - finished works
- Topic: Interior Denis test
- Replies: 4
- Views: 3095
Re: Interior Denis test
Nice looking but the eyes are always showing it's cgi unless a huge amount of work is put to them.
Actually in the studio environment it looks more photorealistic to my eyes than the one in the room, maybe to much sharpness?
The clothes on the other hand are looking fantastic.
Actually in the studio environment it looks more photorealistic to my eyes than the one in the room, maybe to much sharpness?
The clothes on the other hand are looking fantastic.
- Thu Jan 21, 2016 11:46 pm
- Forum: Help and Tutorials
- Topic: Octane quick test-drive
- Replies: 36
- Views: 25911
Re: Octane quick test-drive
Great tips, thank you.
- Thu Jan 21, 2016 11:16 pm
- Forum: Help and Tutorials
- Topic: Octane quick test-drive
- Replies: 36
- Views: 25911
Re: Octane quick test-drive
mdharrington wrote:Path tracing (1080p only)
1x GTX970
2X GTX470
3 minutes 40 seconds
Nice render time, how did you manage it?
Here is my path tracing quick test with white texture environment only
17 minutes on 980ti and 780.
- Thu Jan 21, 2016 11:43 am
- Forum: Help and Tutorials
- Topic: Octane quick test-drive
- Replies: 36
- Views: 25911
Re: Octane quick test-drive
Thomas thank you for the scene. GTX 760 kills all the joy working with Octane. I had to jump recently to Octane because I find Kray not reliable enough for animation and I wanted predictable results. Sure render times are a bit higher and some serious investment in hardware is required but at the en...
- Wed Dec 23, 2015 5:23 pm
- Forum: Help and Tutorials
- Topic: Animation
- Replies: 58
- Views: 40078
Re: Animation
The scene is the Cornell file that you have provided, the only thing I change was render saving path and the "Unable to read current scene" appears. To test the bakeGi I removed the balls from Cornell scene and made a 100 frames camera animation. The loop appears. The looping problem is th...
- Wed Dec 23, 2015 1:11 pm
- Forum: Help and Tutorials
- Topic: Animation
- Replies: 58
- Views: 40078
Re: Animation
I tested v2.61 with Cornell scene and the problems are still there.
Bake GI loop and "Unable to read current scene".
Tested locally in 2015.2 Lw version
Bake GI loop and "Unable to read current scene".
Tested locally in 2015.2 Lw version
- Thu Dec 03, 2015 10:20 am
- Forum: Help and Tutorials
- Topic: Animation
- Replies: 58
- Views: 40078
Re: Animation
Any news about the 2.61 update?
The past 2 months I was forced to render more than 3000 frames with time interpolation method because GI baking has a loop bug and can't use renderfarm. This caused me to miss my deadline.
Now I have to render new long animations and I really need GI baking.
The past 2 months I was forced to render more than 3000 frames with time interpolation method because GI baking has a loop bug and can't use renderfarm. This caused me to miss my deadline.
Now I have to render new long animations and I really need GI baking.