Search found 40 matches
- Fri Mar 13, 2009 12:56 pm
- Forum: Gallery - finished works
- Topic: coupe test renders
- Replies: 44
- Views: 33024
Re: coupe test renders
Then I add KrayQuickLWF master plugin , set Parameter to 2.2 and check Affect textures. So all image maps and color values will be converted from 2.2 gamma to 1.0 gamma (which is equal to applying 0.45 gamma to images), It will help to keep saturation and contrast of final render. I just wanted to ...
- Fri Mar 13, 2009 11:12 am
- Forum: Gallery - finished works
- Topic: first kray WIP
- Replies: 12
- Views: 5489
Re: first kray WIP
Ty
Any chance kray surface override would be enough?
Any chance kray surface override would be enough?
- Fri Mar 13, 2009 10:46 am
- Forum: Gallery - finished works
- Topic: first kray WIP
- Replies: 12
- Views: 5489
Re: first kray WIP
I was just wondering if anyone had a suggestion on how to get a nice alpha out of this, straight alpha of this render is full of recursion errors or something, having holes in it where some of the trees are.
- Thu Mar 12, 2009 7:12 pm
- Forum: Gallery - finished works
- Topic: living room
- Replies: 9
- Views: 4832
Re: living room
Johhny is kicking ass and not taking any names At least i think thats the expression )
GJ man, on to the next level!
GJ man, on to the next level!
- Thu Mar 12, 2009 12:26 pm
- Forum: Gallery - finished works
- Topic: coupe test renders
- Replies: 44
- Views: 33024
Re: coupe test renders
Perfect
Any chance i could see a larger image of the stone wash basin, how did you go about that wear and dirt on the edges, painting on UVs in PS or some other means?
Any chance i could see a larger image of the stone wash basin, how did you go about that wear and dirt on the edges, painting on UVs in PS or some other means?
- Wed Mar 11, 2009 1:11 pm
- Forum: Gallery - finished works
- Topic: first kray WIP
- Replies: 12
- Views: 5489
Re: first kray WIP
Another shot
- Wed Mar 11, 2009 12:05 pm
- Forum: Gallery - finished works
- Topic: first kray WIP
- Replies: 12
- Views: 5489
first kray WIP
I got a little ambitious and decided to finally learn kray on a project, im doing some high res test renderings and mucked about in PS a bit so i decided to share it with you guys. Big thanks to all the people here, and the devs for their hard work, you rock! :) Some details: Original res is 5464x30...
- Thu Jul 24, 2008 10:43 am
- Forum: Gallery - finished works
- Topic: Exterior WIP
- Replies: 3
- Views: 2974
Re: Exterior WIP
Why do you need them in separate layers? Take a look at wiki for instancing tips. The render looks good. Maybe just adjust the contrast a bit and add some randomness the foliage. They look exactly the same in size and orientation. The grass looks good. What did you use? Render time, pc specs, other...
- Wed Jul 23, 2008 2:47 pm
- Forum: Gallery - finished works
- Topic: Exterior WIP
- Replies: 3
- Views: 2974
Exterior WIP
Hello once again, got kray a few days ago and, this is what i got so far with kray. Aside of the whole scene, i have a bit of a problem with the trees, they are instances of two layered objects, one null for each layer. However, nulls get renamed to just the layer name (loose the object name) when i...
- Fri Jul 18, 2008 1:41 pm
- Forum: General
- Topic: Just got kray
- Replies: 1
- Views: 2126
Just got kray
Hello everyone, i just got my copy of Kray up and running, tought id say hello to the community :) Looking in the gallery i can really see some potential in this renderer (actually it made me buy it :)), on the other hand i can see im going to have my share of workarounds with it. Im using a scene f...