Search found 282 matches
- Fri Jan 04, 2019 7:48 pm
- Forum: Kray3 gallery
- Topic: k3 Old bed
- Replies: 7
- Views: 4629
Re: k3 Old bed
Hello, no problem. I also understand sometimes I am testing only some render element without paying attention to details. Unfortunately, there are no professional objects under LW and you have to convert it into FBX or OBJ which takes a lot of time and requires practice. It would be nice to buy a PR...
- Fri Jan 04, 2019 4:54 pm
- Forum: Kray3 gallery
- Topic: k3 Old bed
- Replies: 7
- Views: 4629
Re: k3 Old bed
the carpet must have a double sidet. The chair has bad textures and poor settings. The wood of the armchair is too perfect, no rupture, no difference in reflection, the power of reflection is too great. The fabric of the bed is too smooth, without wrinkles. Tray too perfect, The walls should have de...
- Wed Jan 02, 2019 2:57 pm
- Forum: Kray3 gallery
- Topic: Sofa room
- Replies: 1
- Views: 1730
Sofa room
LW 2015 kray 3 RC7.
- Mon Dec 17, 2018 2:58 pm
- Forum: Kray3 gallery
- Topic: k3 Photorealstic UNLOCK V2
- Replies: 4
- Views: 2668
Re: k3 Photorealstic UNLOCK V2
HAHA.thomas wrote:Awesome as always. Don't forget to stir the pasta or the bottom part could burn
I'm mixing a virtual kitchen spoon
- Mon Dec 17, 2018 2:47 pm
- Forum: Kray3 gallery
- Topic: k3 Photorealstic UNLOCK V2
- Replies: 4
- Views: 2668
Re: k3 Photorealstic UNLOCK V2
The contrast has been reduced.
I added a specific postprocess.
I added a specific postprocess.
- Mon Dec 17, 2018 10:30 am
- Forum: Kray3 gallery
- Topic: k3 Photorealstic UNLOCK V2
- Replies: 4
- Views: 2668
k3 Photorealstic UNLOCK V2
Lw 2015 / KrayTracing 3.0
Render time 10 minutes in 3K
Dual Xeon 72 threads.
Having some basic shaders of quality corona, v ray achievable.
In a much shorter time.
Kray has a very clean GI, 256 rays is enough for a smooth render.
Render time 10 minutes in 3K
Dual Xeon 72 threads.
Having some basic shaders of quality corona, v ray achievable.
In a much shorter time.
Kray has a very clean GI, 256 rays is enough for a smooth render.
- Thu Dec 06, 2018 2:40 pm
- Forum: Kray3 gallery
- Topic: 3 projects, 1 day. Such things only in KRAY ;-)
- Replies: 3
- Views: 2561
3 projects, 1 day. Such things only in KRAY ;-)
LW 2015/ Kray 3
- Fri Nov 16, 2018 10:13 am
- Forum: Kray3 gallery
- Topic: RTV room
- Replies: 4
- Views: 2781
Re: RTV room
New wersion
- Thu Nov 15, 2018 4:49 pm
- Forum: Kray3 gallery
- Topic: RTV room
- Replies: 4
- Views: 2781
RTV room
RTV room
LW 2015 / Kray 3,0
LW 2015 / Kray 3,0
- Thu Nov 15, 2018 4:21 pm
- Forum: Help and Tutorials
- Topic: K3 - Grass instances
- Replies: 6
- Views: 7850
Re: K3 - Grass instances
the grass looks great. But it has to be optimized for animation. Reduce polygons and parameters of surfacles. In the dublesidet settings, the lower part of the grass can be switched off for reflection. In animation, video compression plus the effects of postprocess dof, motion blur chromic aberation...
- Thu Nov 15, 2018 4:12 pm
- Forum: Kray3 gallery
- Topic: k3 Photorealstic UNLOCK!
- Replies: 12
- Views: 5884
Re: k3 Photorealstic UNLOCK!
Hello.
Great renders.
I would add only a few inequalities and imperfections in blur.
GI and white balance very good.
Give me shaders, please.
Great renders.
I would add only a few inequalities and imperfections in blur.
GI and white balance very good.
Give me shaders, please.
- Wed Oct 31, 2018 7:59 pm
- Forum: Kray3 gallery
- Topic: Brick wall.
- Replies: 2
- Views: 2314
Brick wall.
Brick wall. Displacement / normal map / bump map / albedo / reflection blur /
- Wed Oct 31, 2018 7:53 pm
- Forum: Kray3 gallery
- Topic: Small kitchen.
- Replies: 1
- Views: 1690
Small kitchen.
Small kitchen.
A commercial order, the main criterion is to show the furniture.
K3 / LW 2018
A commercial order, the main criterion is to show the furniture.
K3 / LW 2018
- Wed Oct 31, 2018 1:54 pm
- Forum: Kray3 gallery
- Topic: Interior quality HQ
- Replies: 9
- Views: 4465
Re: nterior quality HQ
Hi Artattak, The second picture you show does indeed look very unnatural, but I don't think the reason is because of the sharpness per se. The anti-aliasing in your sharp picture is really terribly looking on the diagonals, and screams "digital", together with the noise on the textures. S...
- Wed Oct 31, 2018 1:50 pm
- Forum: Kray3 gallery
- Topic: Interior quality HQ
- Replies: 9
- Views: 4465
Re: Interior quality HQ
as a matter of fact both images are taken from an innatural point of view : they look more like axonometry rather than perspective. Shots of this type are more popular and are perfect for showing the shapes of furniture. No deformation of the lens. Below is one of the best CORONA graphics Valentin ...