Search found 21 matches

by antoniomitalia
Wed Sep 01, 2010 7:40 pm
Forum: General
Topic: incorrect cubic projection textures
Replies: 9
Views: 5960

Re: incorrect cubic projection textures

Yeah!, last test was rendered on a very old Pc (AMD with 256 Mb Ram), just to test the scene out of my Mac.
by antoniomitalia
Sat Aug 28, 2010 10:10 pm
Forum: General
Topic: incorrect cubic projection textures
Replies: 9
Views: 5960

Re: incorrect cubic projection textures

And forget it, my Mac is 2.4 Ghz Intel Core 2 Duo
by antoniomitalia
Sat Aug 28, 2010 10:07 pm
Forum: General
Topic: incorrect cubic projection textures
Replies: 9
Views: 5960

Re: incorrect cubic projection textures

Hi, i have just tested the scene on an very old pc with Win32, and it's all OK.

So it's a problem with Mac osx 10.4 tiger.

Can any other users with Mac 10.4 render onjects with "cubic projections" and post results?

thanks
pcwin32_render.jpg
by antoniomitalia
Fri Aug 27, 2010 6:44 pm
Forum: General
Topic: incorrect cubic projection textures
Replies: 9
Views: 5960

Re: incorrect cubic projection textures

Hi Jure, i loaded the scene again, and for the first (before too), this message appears: physky_newer.png I have the latest version of kray from your site, 2.1, maybe the message is cause the scene provides from pc version? then i checked the texture and there's no rotation in any angle (is your org...
by antoniomitalia
Fri Aug 27, 2010 12:02 pm
Forum: General
Topic: incorrect cubic projection textures
Replies: 9
Views: 5960

Re: incorrect cubic projection textures

To describe more my situation: I'm using Kray 2.1 on a Mac with LW 9.6 UB and OSX 10.4 Tiger.

Hope this is not the problem, what do you think?
by antoniomitalia
Fri Aug 27, 2010 7:55 am
Forum: General
Topic: incorrect cubic projection textures
Replies: 9
Views: 5960

incorrect cubic projection textures

hi everybody, i'm new with kray and i was just testing the "tutorial scene revisited, by jure" (the inteior with sofa). the problem is that the textures of the floor didn't render properly. i didn't touch a thing, and if you see the floor on lightwave's Open GL or make render on it, it's a...