Search found 33 matches
- Thu Jan 21, 2016 9:58 pm
- Forum: Help and Tutorials
- Topic: Octane quick test-drive
- Replies: 36
- Views: 29519
Re: Octane quick test-drive
Yes mdharrington, There are a lot cheaper GPU cards, but if we need to have GPU card, we get a quadro K6000 or M6000 which rate at 5K. And yes you can buy lower cards for octane, but they are useless for other software like some compositing software or 3D render engines. (joy) Which leads to the fa...
- Thu Jan 21, 2016 4:05 pm
- Forum: Help and Tutorials
- Topic: Octane quick test-drive
- Replies: 36
- Views: 29519
Re: Octane quick test-drive
1 good GPU cost $5000 euro??? Quadro's are not a necessity for GPU rendering...not at all You will see by these benchmarks...a sub $650 GPU will destroy the most expensive Quadro made https://render.otoy.com/octanebench/results.php?sort_by=avg&filter=&singleGPU=1 Quadros only offer advantage...
- Thu Jan 21, 2016 2:56 am
- Forum: Help and Tutorials
- Topic: Octane quick test-drive
- Replies: 36
- Views: 29519
Re: Octane quick test-drive
The Octane PMC path tracing algorithm is slightly different from all others. The difference being that the algorithm fires samples towards problem areas and searches better paths to sample. Sort of like adaptive sampling or importance sampling. It takes longer but produces more accurate caustics the...
- Thu Aug 14, 2014 3:56 am
- Forum: Gallery - finished works
- Topic: here my quick scen
- Replies: 4
- Views: 3721
Re: here my quick scen
wow....
nice image
nice image
- Sat May 24, 2014 7:31 am
- Forum: General
- Topic: KRAY 2.56 is out
- Replies: 30
- Views: 26300
Re: KRAY 2.56 is out
I say that because still I do not see good renders from this software in Lightwave. Images of balls and boxes in HDRi environment are not scenes to show something. Still I wait for really good interiors and exteriors. I have doubts also about popularity of this software. Please remember this is Pat...
- Fri May 23, 2014 1:32 am
- Forum: General
- Topic: KRAY 2.56 is out
- Replies: 30
- Views: 26300
Re: KRAY 2.56 is out
I am not worry about development. G. has good selling in Podium from Google Sketchup - there is a lot users. Actually he doesnt need to work on both versions (LW and Podium) because core is the same. Connection core-software is done by very well documented Kray SDK. But we must understand: Lightwav...
- Mon Nov 26, 2012 6:36 am
- Forum: Help and Tutorials
- Topic: Texturing Myth
- Replies: 2
- Views: 3069
Re: Texturing Myth
dont know about vstack... but specular and glossiness are fakes from older CG days when computers did not have much power. In reality there is no such thing (at least in the way lightwave does it) You can still use them to give things the look you want, but in a physically accurate render it's best ...
- Fri Nov 09, 2012 8:04 pm
- Forum: Gallery - finished works
- Topic: some new renders
- Replies: 11
- Views: 6688
Re: some new renders
very nice....
good work
good work
- Fri Nov 02, 2012 10:45 pm
- Forum: Gallery - finished works
- Topic: Auditorium
- Replies: 6
- Views: 4990
Re: Auditorium
as always...very nice work Janusz
- Sun Jan 15, 2012 6:34 pm
- Forum: Help and Tutorials
- Topic: Network rendering and GI cache
- Replies: 3
- Views: 3262
Re: Network rendering and GI cache
Jure, thanks....my question was really more along the lines of network rendering.
I was specifically asking how to do a path tracing pre cache pass as it says in the network rendering tutorial.
Or are you saying we can't even use cached irradiance with light changing?
I was specifically asking how to do a path tracing pre cache pass as it says in the network rendering tutorial.
Or are you saying we can't even use cached irradiance with light changing?
- Sun Jan 15, 2012 8:28 am
- Forum: Help and Tutorials
- Topic: Network rendering and GI cache
- Replies: 3
- Views: 3262
Network rendering and GI cache
was looking into a GI cache over BNR net render...... checked out the network rendering tutorial....mostly referred to 'share for all frames' mode... problem here is, my scene is a day to night animation...with flickering light that comes on during the night....so i'm thinking i need at least time i...
- Thu Jan 05, 2012 1:19 am
- Forum: Help and Tutorials
- Topic: Few issues (lightleak?)
- Replies: 4
- Views: 3330
Re: Few issues (lightleak?)
here is uncached...no AA...all maps removed but diffuse (only on the steps) uncached.jpg I was able to get rid of some of the light leaks in the holes by changing the material for the holes to match the wall material..... before i wanted to be able to tweak the darkness of the holes so i had them on...
- Wed Jan 04, 2012 6:32 am
- Forum: Help and Tutorials
- Topic: what can we put into the "other" buffer
- Replies: 1
- Views: 2292
what can we put into the "other" buffer
What exactly can we fill in the "other" buffer slot
I was hoping for motion vectors.....
And how do we control what goes in there....header commands?
Thanks
I was hoping for motion vectors.....
And how do we control what goes in there....header commands?
Thanks
- Wed Jan 04, 2012 6:28 am
- Forum: Help and Tutorials
- Topic: Few issues (lightleak?)
- Replies: 4
- Views: 3330
Few issues (lightleak?)
I have a scene that I am tuning and i noticed a few issues.... on these back concrete walls those holes are just recessed into the object...they do not go through to the other side... in the render however a few of them do look like they extend to the other side which isn't right test.jpg on the ste...
- Sun Dec 18, 2011 7:35 pm
- Forum: Help and Tutorials
- Topic: Dielectric and transparency color
- Replies: 3
- Views: 3296
Re: Dielectric and transparency color
yes...you are right of course...kray is a vastly superior render... the issue i have with the above image however is the colour balance with the kray render vs the lightwave render... this is a timelapse controlled by Dpont physical sky with the sun spot modifier....and as you see the kray result lo...