Search found 3940 matches

by Janusz Biela
Fri May 17, 2019 5:44 pm
Forum: technical information
Topic: K3.033 de-noising filter
Replies: 43
Views: 890

Re: K3.033 de-noising filter

...and 9 sec QMC render with de-noising filter :evil: :
K3_00000.png
K3_00000.png (188 KiB) Viewed 377 times



Only 100 rays
by Janusz Biela
Fri May 17, 2019 5:39 pm
Forum: technical information
Topic: K3.033 de-noising filter
Replies: 43
Views: 890

K3.033 de-noising filter

We attached to K3 Core de-noising Filter. Filter engine is intelligent: the more noise the stronger cleaning effect and also more artefacts. Path Tracing 20 rays, de-noising Filter OFF: K3_OFF.png Path Tracing 20 rays, de-noising Filter ON: K3_on.png Increasing quality we reduce effect of de-noising...
by Janusz Biela
Tue May 14, 2019 11:50 pm
Forum: technical information
Topic: K3 for LW2019
Replies: 10
Views: 484

Re: K3 for LW2019

No usable version for 2019 but just a crap version just to saythat u have released it, but, as amttera of fact, u havent because is unusable Is not usable, just first run LOL Here: https://www.kraytracing.com/bugtracker/ K3 for LW2019 is not full version only test. Full you have for LW2015. For LW2...
by Janusz Biela
Fri May 03, 2019 10:21 am
Forum: technical information
Topic: K3.03 official release
Replies: 39
Views: 858

Re: K3.03 official release

Thanks!
Posted on bug tracker.
Actually this bug is very rare (good hunt!) because some of them appear ONLY in special circumstances :D
These are the worst...some of them I hunt 1-3 months! Is enough change something little in scene or just delete something small and bug disappear.
by Janusz Biela
Thu May 02, 2019 7:42 pm
Forum: technical information
Topic: K3.03 official release
Replies: 39
Views: 858

Re: K3.03 official release

You can always try in LW2015 : Copy material A in Surface editor and Paste it to material B. so far it works. Paste again to material B. Still ok. (you can copy and paste as much as you want) Now try the same after starting and cancelling K3 render (just need to run a second). Copy or Paste surface...
by Janusz Biela
Thu May 02, 2019 4:24 pm
Forum: technical information
Topic: K3.03 official release
Replies: 39
Views: 858

Re: K3.03 official release

AVLKray wrote:Unfortunately I skipped 2015. Will wait for K3 for 2019 to be stable.



...I think this is the best option from now. I also want forget old LW since LW2019 offers really good stability , new features, new surface system and bridge to Unreal Engine.
by Janusz Biela
Thu May 02, 2019 3:16 pm
Forum: technical information
Topic: K3.03 official release
Replies: 39
Views: 858

Re: K3.03 official release

I had to revert back to 3.02, have had some serious issues with 3.03 under 11.6.3 Win 7 Pro. Strange things happening for no apparent reason. Been having constant LW crashes not only during rendertime, couldn't work for more than 10 minutes without a crash. Even my file manager Q-Dir (been using fo...
by Janusz Biela
Thu May 02, 2019 3:11 pm
Forum: technical information
Topic: K3.03 official release
Replies: 39
Views: 858

Re: K3.03 official release

Hi Janusz. How is your experience with displacement and render speed? I tested a simple plane and it slows down render dramatically (from seconds to minutes). LW 2015 Can you tell me where to find the displacement shader. Under surface shaders there is no displacement shader here? (LW11) OK try in ...
by Janusz Biela
Thu May 02, 2019 9:28 am
Forum: technical information
Topic: K3.03 official release
Replies: 39
Views: 858

Re: K3.03 official release

Hi Janusz. How is your experience with displacement and render speed? I tested a simple plane and it slows down render dramatically (from seconds to minutes). LW 2015 Shader is not optimized yet (it has alpha status). Try to use less steps and higher resolution. Generally displacement is very slow ...
by Janusz Biela
Tue Apr 30, 2019 8:43 pm
Forum: technical information
Topic: K3.03 official release
Replies: 39
Views: 858

Re: K3.03 official release

Done...updated bug tracker!
Thanks for posting!
by Janusz Biela
Tue Apr 30, 2019 5:58 pm
Forum: technical information
Topic: K3.03 official release
Replies: 39
Views: 858

Re: K3.03 official release

Simply post here what is not working and will start check it.

No worry we get straight this - is not problem with K3...simple new SDK from Lightwave and G. must connect all.
by Janusz Biela
Tue Apr 30, 2019 5:58 pm
Forum: technical information
Topic: K3.03 official release
Replies: 39
Views: 858

Re: K3.03 official release

promity wrote:Working in the lw2019.0.3 ok but I get very very slow render even on simplest scenes.


yes, CPU issue. Probably new SDK command in LW2019. G. must add this to Kray.
by Janusz Biela
Tue Apr 30, 2019 5:56 pm
Forum: technical information
Topic: K3.03 official release
Replies: 39
Views: 858

Re: K3.03 official release

There is a lot bugs still (I mean not connected features in SDK) That`s why you have to tell me what is not working. I did not check displacement or Instances. Use LW2019.03 like starting test for Kray. Of course in 2015 everything is ok. At least we can run now Kray in new LW and start search. I po...
by Janusz Biela
Mon Apr 29, 2019 8:36 pm
Forum: technical information
Topic: K3.03 official release
Replies: 39
Views: 858

Re: K3.03 official release

Add shader on surface: Kray3Displacement
Screenshot 2019-04-29 21.13.33.png


Distance is the height of bump
Max march is how many steps engine make to achieve top level of bump.
Accuracy is density of sampling.
by Janusz Biela
Sat Apr 27, 2019 1:10 pm
Forum: technical information
Topic: K3.03 official release
Replies: 39
Views: 858

Re: K3.03 official release

Important is now that we can run engine. I posted already bugs so we forward situation. I am also excited because I want test Unreal Engine in the same time (exporter from new LW) and also new LW shader system. Also I like very much LW2019 GUI, new features and stability.

Go to advanced search