Search found 830 matches

by Keraressi Abdelkarim
Tue Mar 12, 2019 4:38 am
Forum: technical information
Topic: i want to see shaders. :'(
Replies: 5
Views: 1584

i want to see shaders. :'(

any news please!!! i cant wait to see just reflection in first of shaders release by G. to see : anisotropy and rotation + glossiness and can be contriolled by map. at first stage. i know we have nice sss k3 shader.
by Keraressi Abdelkarim
Thu Mar 07, 2019 2:17 am
Forum: Kray3 gallery
Topic: Subsequent K3 tests. Fabrics, ILS HI poly objects
Replies: 4
Views: 1345

Re: Subsequent K3 tests. Fabrics, ILS HI poly objects

Janusz Biela wrote:Will be soon update with real displacement and maybe new tone maps curves.

oh amazing news :D
by Keraressi Abdelkarim
Wed Mar 06, 2019 3:49 am
Forum: Kray3 gallery
Topic: scn from carlos
Replies: 5
Views: 1541

Re: scn from carlos

hey petzr thank you for your feed back. i was really fun of speculaty and glossines since kray2 and janusz all time told me dont use it its old technology i didnt listen to hit i was still using them in kray2 and they give nice effect and result because that time we dont have glossines of reflection...
by Keraressi Abdelkarim
Sat Mar 02, 2019 8:05 am
Forum: Kray3 gallery
Topic: scn from carlos
Replies: 5
Views: 1541

scn from carlos

k3 render.

i got some noise from D.reflection sun sky mybe due settings i didnt put it right in sun size.

glass ex.. just fresnel reflection basic surfaces . no shaders yet :wink:


hope you like it
by Keraressi Abdelkarim
Sat Mar 02, 2019 2:13 am
Forum: technical information
Topic: K 3.02 official release
Replies: 33
Views: 6584

Re: K 3.02 official release

i suggest you to do packaged scn. and check lw2015 version and boom.
by Keraressi Abdelkarim
Thu Feb 28, 2019 11:51 pm
Forum: technical information
Topic: K 3.02 official release
Replies: 33
Views: 6584

Re: K 3.02 official release

Janusz Biela wrote:Silence means good.
Implementation of Displacement engine is ready. G. work now with "continuum polygone Displacement" and promised send me test K3 very soon.

Wow amazing news . k3 rock. :mrgreen:
by Keraressi Abdelkarim
Sun Feb 24, 2019 2:55 am
Forum: Free scenes
Topic: room K3.01
Replies: 1
Views: 1315

Re: room K3.01

Janusz Biela wrote:Update settings with tone map.

K3_00000.png

room.7z

thank you janusz for scn and settings :idea:
by Keraressi Abdelkarim
Sun Feb 24, 2019 2:51 am
Forum: technical information
Topic: K 3.013
Replies: 9
Views: 2096

Re: K 3.013

Can we see the adjusted roadmap? When is the release of the versions for the LW18/19 expected? Even G. can not say what will be release data. SDK is new and G. must dig in documentation, there are some unclear info from Newtek. What I know he continuously work on shader system from LW to make them ...
by Keraressi Abdelkarim
Sun Feb 24, 2019 2:43 am
Forum: technical information
Topic: K 3.02 official release
Replies: 33
Views: 6584

Re: K 3.02 official release

For me personally most important (most benefit) would be a crash free VPR so you can tweak surfaces realtime but I understand G. can't do all at once ;) bro how you can tweak surfaces and you dont have shaders wich surfaces you will tweak . reflection fresnel and reflection blur xD lol hihii :mrgre...
by Keraressi Abdelkarim
Sat Feb 23, 2019 10:10 pm
Forum: Kray3 gallery
Topic: PRO 100 render
Replies: 5
Views: 1426

Re: PRO 100 render

Superb! ...and they have nothing: no nodes, no instances, no surfaces (only basic reflection/LEM/transparency) :mrgreen: we are too the same lol . only frensel and some node XD . thos render are same as us in lw. but in lw more more better. because we have lttel plus then them. i hope we get someth...
by Keraressi Abdelkarim
Sat Feb 09, 2019 4:49 pm
Forum: Bug report
Topic: K3 bug on buffer reflection or when i use fresnel it not working properly
Replies: 8
Views: 1719

Re: K3 bug on buffer reflection or when i use fresnel it not working properly

Hello, For me it is more of a bad setting of the fresnel node. We can see on the image that there is reflection but not as important as the mirror, which is logical? nope i think you wrong. because same Fresnel Apply on all surfaces. only in miror it got high number that its . other like 1.6 ex.… i...
by Keraressi Abdelkarim
Sat Feb 09, 2019 3:21 am
Forum: Bug report
Topic: K3 bug on buffer reflection or when i use fresnel it not working properly
Replies: 8
Views: 1719

Re: K3 bug on buffer reflection or when i use fresnel it not working properly

Janusz Biela wrote:I think you do something wrong in Photoshop. You should share RAW image render and reflection channel.

i dont think . because photoshop very simple i cant do mistake like that :D

here file check it you will notice it .

thank you.
by Keraressi Abdelkarim
Sat Feb 09, 2019 2:27 am
Forum: technical information
Topic: K 3.02 official release
Replies: 33
Views: 6584

Re: K 3.02 official release

Janusz Biela wrote:
Keraressi Abdelkarim wrote:hey janusz please any news about k3 ?
Soon Displacement.

wow amazing . thank you janusz.

i have some scn to test. cant wait
by Keraressi Abdelkarim
Thu Feb 07, 2019 3:15 pm
Forum: Bug report
Topic: K3 bug on buffer reflection or when i use fresnel it not working properly
Replies: 8
Views: 1719

K3 bug on buffer reflection or when i use fresnel it not working properly

i use fresnel in node mybe its not working properly. here details : normaly when you add reflection pass in photoshop with layer ADD. it will give you more reflection ooky ? i duplicate it to 3 times and nothing happen so i put 3 color arrows : blue for mirror it mean reflection it work . layers in ...
by Keraressi Abdelkarim
Wed Feb 06, 2019 7:55 pm
Forum: technical information
Topic: K 3.02 official release
Replies: 33
Views: 6584

Re: K 3.02 official release

hey janusz please any news about k3 ?