Search found 8 matches
- Fri Dec 01, 2017 1:58 pm
- Forum: Help and Tutorials
- Topic: Workflow | 3ds max Multi/Sub Materials
- Replies: 1
- Views: 12551
Workflow | 3ds max Multi/Sub Materials
Hi. Does someone have a script or some kind of workaround to convert/export 3ds max multi/sub materials into .lwo format. I´ve some Evermotion archinterior scene and iam trying to develop a pipeline to get some good starpoint for further work in Lightwave/Kray/Octane. At the moment we are using mult...
- Fri Aug 07, 2015 10:52 am
- Forum: Gallery - finished works
- Topic: Interior
- Replies: 2
- Views: 3543
Interior
Our newest product interior test. Rendering with kray.
http:/www.lichtundschatten-3d.de
Licht und Schatten Rendering GmbH
http:/www.lichtundschatten-3d.de
Licht und Schatten Rendering GmbH
- Fri Jun 29, 2012 6:11 pm
- Forum: Gallery - finished works
- Topic: Basic Free Scene | Please help for more realism
- Replies: 13
- Views: 9963
Re: Basic Free Scene | Please help for more realism
Some new renderings of my scene with more objects and another Light setup.
Licht und Schatten Rendering GmbH
Architektur Visualisierung
Licht und Schatten Rendering GmbH
Architektur Visualisierung
- Fri Oct 01, 2010 9:55 am
- Forum: Help and Tutorials
- Topic: 2.1-> 2.2 Sun Softness
- Replies: 6
- Views: 5472
Re: 2.1-> 2.2 Sun Softness
For me it seems that the shadow get more soft too. And to get the graininess under control i have to increase the min recursion for area light quality from 2 -> 3. But this means much more render time for whole image.
I think for my current project i will switch back to old version.
I think for my current project i will switch back to old version.
- Thu Sep 30, 2010 2:38 pm
- Forum: Help and Tutorials
- Topic: 2.1-> 2.2 Sun Softness
- Replies: 6
- Views: 5472
2.1-> 2.2 Sun Softness
Could it be that the effect of the sun softness parameter changes from version 2.1-> 2.2 ?
I get some different result with new version. The shadow quality looks more splotchy. Is it in version 2.2 still usefull to use the command mportancegammamultiplier 1.1;?
thx
I get some different result with new version. The shadow quality looks more splotchy. Is it in version 2.2 still usefull to use the command mportancegammamultiplier 1.1;?
thx
- Thu Nov 19, 2009 9:37 pm
- Forum: Help and Tutorials
- Topic: Error in Master Plugins
- Replies: 5
- Views: 4597
Re: Error in Master Plugins
Thx for the tips.
Hmm... for a test i have deleted all the objects in the scene. Only light and one cam is in it. I remove the plugins...put them back again. the error is still there. If i do clear scene and add kray master plugin it works.
Why does lw/kray treat this two situations different?
Hmm... for a test i have deleted all the objects in the scene. Only light and one cam is in it. I remove the plugins...put them back again. the error is still there. If i do clear scene and add kray master plugin it works.
Why does lw/kray treat this two situations different?
- Thu Nov 19, 2009 8:15 pm
- Forum: Help and Tutorials
- Topic: Error in Master Plugins
- Replies: 5
- Views: 4597
Re: Error in Master Plugins
It´s very strange. Iam not able to find out a regularity for the error. Empty Scene ...and a completely other scene works fine. After "import Items from scene" into a working scene first time it works but after choice of another kray muster plugin it crashes again. I have also tried the sa...
- Thu Nov 19, 2009 7:03 pm
- Forum: Help and Tutorials
- Topic: Error in Master Plugins
- Replies: 5
- Views: 4597
Error in Master Plugins
Hi.
Iam using the 64bit Version of Kray 2.0 RC5 and now i alway get errors when i try to open the Interface of
the scripts. I have already removed the scipts and put them back again.
What can i try to fix the problem?
Thx
Iam using the 64bit Version of Kray 2.0 RC5 and now i alway get errors when i try to open the Interface of
the scripts. I have already removed the scipts and put them back again.
What can i try to fix the problem?
Thx
