Search found 40 matches

by fabian-pok
Mon Apr 18, 2011 11:07 am
Forum: Help and Tutorials
Topic: rendering animation on network - GI settings
Replies: 8
Views: 6341

Re: rendering animation on network - GI settings

The new setting of the animation:
opzet00000.png
by fabian-pok
Wed Apr 13, 2011 4:37 pm
Forum: Help and Tutorials
Topic: rendering animation on network - GI settings
Replies: 8
Views: 6341

Re: rendering animation on network - GI settings

Wel, we're working on it. Gonna change the setting a bit. It's gonna be lighter, bigger background screen... stuff like that.

I will the post the animation very soon...

Greetzzz
by fabian-pok
Thu Apr 07, 2011 5:53 pm
Forum: Help and Tutorials
Topic: rendering animation on network - GI settings
Replies: 8
Views: 6341

Re: rendering animation on network - GI settings

Thx! Here some other poses:
ventje-004.jpg
ventje-003.jpg
We're ganna change the hair just a bit. The flames are just a volumetric light rendered with lightwave native renderengine. Maybe we will add some particels in the flames.

Greetzzzz,

Fabian
by fabian-pok
Wed Apr 06, 2011 2:16 pm
Forum: Help and Tutorials
Topic: rendering animation on network - GI settings
Replies: 8
Views: 6341

Re: rendering animation on network - GI settings

Hi Jure, Thx again for all the hellp you offer on this forum! Here is the scene: studio-006.jpg This is the figure, there will be several playing around in the scene. ventje-001.jpg I just hope that I dont need to render it on time interpolation. I really want to use my farm for this. Thx, fabian
by fabian-pok
Tue Apr 05, 2011 2:21 pm
Forum: Help and Tutorials
Topic: rendering animation on network - GI settings
Replies: 8
Views: 6341

rendering animation on network - GI settings

Hi Guys, I have an animation where there are several characters playing around in a indoor scene filled with lights. They also interact with the light in the scene. What is the best way to prepare this to render on a farm? Should I use the update GI and framestep on 1 and use the bake only option? T...
by fabian-pok
Thu Feb 17, 2011 6:55 pm
Forum: General
Topic: What happened with CORE?
Replies: 5
Views: 6767

What happened with CORE?

Hi Guys, I just downloaded lightwave 10 trial and what I noticed is where are all the cool things they developed in lighwave CORE? Look, I'm not going to pay 495 for this kind of update. I use Fprime, so why do I need the VPR of lightwave 10? Virtual studio in 10, cool for big studios but useless fo...
by fabian-pok
Fri Jan 21, 2011 12:42 pm
Forum: Help and Tutorials
Topic: another animation question
Replies: 1
Views: 2289

another animation question

Hi all, I have a question about rendering an animation. The animation is a golden logo that consists of several parts turning and sizing. My light and camera turns and changes also. Can I bake my kray data when I use a frame step of 1 in "bake only" modus? So I can later use that kraydata ...
by fabian-pok
Wed Dec 01, 2010 1:00 pm
Forum: Help and Tutorials
Topic: animation question
Replies: 12
Views: 8313

Re: animation question

Hi jdomingo, If you want to use screamernet, you might wanna consider a distributed render solution. Because screamernet is not very stable to use. I use kray on a 10 unit renderfarm wich is run by BNR for allready 2 years. I had days when I left my renderfarm to render (with screamernet only) and a...
by fabian-pok
Thu Nov 25, 2010 4:38 pm
Forum: Help and Tutorials
Topic: Help on rendering animation
Replies: 6
Views: 5247

Re: Help on rendering animation

Hi Jure,

I rendered the animation with GI set lo load, cause it's a camera animation with no other animation. I thought I didn't need to do do frame step GI, but I'll give it a go.

Thx!

Grtz,

fabian
by fabian-pok
Wed Nov 24, 2010 2:26 pm
Forum: Help and Tutorials
Topic: Help on rendering animation
Replies: 6
Views: 5247

Re: Help on rendering animation

Hi Jure, I tried it and it's less but still in the very fine details. When i render a fix of 25 frames it still changes in the inside corners of the model. Its like I need to render it on a higher resolution to avoid it. Is there a way to avoid this like setting the GI to 100mm instead of auto? Or d...
by fabian-pok
Tue Nov 23, 2010 5:37 pm
Forum: Help and Tutorials
Topic: Help on rendering animation
Replies: 6
Views: 5247

Help on rendering animation

Hi guys,

I have a camera animation of a plane and my GI flips a little bit in the detailed corners.

Is there a setting to enhance this?

Grtzzz,

fabian
by fabian-pok
Tue Nov 23, 2010 5:22 pm
Forum: Help and Tutorials
Topic: 2.1 + BNR
Replies: 6
Views: 5372

Re: 2.1 + BNR

Hi 3dworks,

I pasted my kray license in every BNR directory I could paste. That worked for me for the pc rendering. While we have also mac's here I havn't setup anything for BNR to mac. Maybe try to paste it in every BNR plugin mac directory you can find...

Grtz,

Fabian
by fabian-pok
Thu Oct 14, 2010 11:35 am
Forum: Help and Tutorials
Topic: 2.1 + BNR
Replies: 6
Views: 5372

Re: 2.1 + BNR

Hi Guys, I checked my BNR farm and I noticed that I was still running RC5. I copied the 2.2 files over the RC5 plugins in the lightwave directory and the BNR plugin directory. Layout renders great, no issues. But managed to get the same error in BNR: "Frame(0) not found! - Scene=testscene - \\Q...
by fabian-pok
Wed Aug 11, 2010 3:36 pm
Forum: Help and Tutorials
Topic: cant rendering animation with object dissolve
Replies: 6
Views: 4986

Re: cant rendering animation with object dissolve

Hi Jure,

Location is:

www.p-o-k.be/tokray.zip

Greetzzz,

Fabian
by fabian-pok
Tue Aug 10, 2010 3:55 pm
Forum: Help and Tutorials
Topic: cant rendering animation with object dissolve
Replies: 6
Views: 4986

Re: cant rendering animation with object dissolve

It's also when I use rendering in layout. It just stops when it starts to render a second frame. The only way I'm able to solve it, is to copy my object dissolve settings to all the transparecy surface settings of that object.