I have to second that. Kray needs to be able to render alpha set in item properties and also alpha that is set in surface alpha setting. This should be on top priority.
Thanks.
Search found 45 matches
- Fri Feb 12, 2010 10:22 am
- Forum: Help and Tutorials
- Topic: Matt objects
- Replies: 9
- Views: 6968
- Mon Sep 10, 2007 6:04 pm
- Forum: Gallery - finished works
- Topic: Grassy grass thingy in Kray
- Replies: 12
- Views: 11514
- Sat Sep 08, 2007 6:15 pm
- Forum: Gallery - finished works
- Topic: Grassy grass thingy in Kray
- Replies: 12
- Views: 11514
- Sat Sep 08, 2007 6:14 pm
- Forum: Gallery - finished works
- Topic: Grassy grass thingy in Kray
- Replies: 12
- Views: 11514
- Thu Sep 06, 2007 9:08 pm
- Forum: Gallery - finished works
- Topic: Grassy grass thingy in Kray
- Replies: 12
- Views: 11514
- Thu Sep 06, 2007 7:42 pm
- Forum: Gallery - finished works
- Topic: Grassy grass thingy in Kray
- Replies: 12
- Views: 11514
Grassy grass thingy in Kray
Grass in Kray with clipmap plates 16k poly, 15mins on DualXeon 3.4G at this res.
pretty slow though.
pretty slow though.
- Fri Jun 15, 2007 2:03 pm
- Forum: Help and Tutorials
- Topic: Exposure and gamma and AA tip
- Replies: 27
- Views: 28890
- Thu Jun 14, 2007 4:46 pm
- Forum: Help and Tutorials
- Topic: Exposure and gamma and AA tip
- Replies: 27
- Views: 28890
- Thu Jun 14, 2007 3:38 pm
- Forum: Help and Tutorials
- Topic: Exposure and gamma and AA tip
- Replies: 27
- Views: 28890
- Thu Jun 14, 2007 12:14 am
- Forum: Gallery - finished works
- Topic: White room
- Replies: 6
- Views: 7113
Re: White room
This is new concept: Render to 3200/2000 HDR (2 h) and used Photomatrix. PS rescale and sharp. LM mode (only luminosity sphere) Hey Johnny, very nice render! How do you get the HDR saved from kray to work?? Which version of kray OB did you use. Strange, everytime I do a HDR from kray, the dynamic r...
- Wed Jun 13, 2007 10:12 pm
- Forum: Help and Tutorials
- Topic: Exposure and gamma and AA tip
- Replies: 27
- Views: 28890
it is the higher pixel filtering radius value that is good for less flickery animation, giving it a softer look and more pixel consistency thru frames. Usually, scenes containing thin lines/dots will flicker thru frames with the default value of 0.5, which is a bit too small, the result might look r...
- Wed Jun 13, 2007 8:07 pm
- Forum: Help and Tutorials
- Topic: Exposure and gamma and AA tip
- Replies: 27
- Views: 28890
- Wed Jun 13, 2007 4:04 pm
- Forum: Help and Tutorials
- Topic: Exposure and gamma and AA tip
- Replies: 27
- Views: 28890
waiting for the tutorial also. :) by linear workflow, does that mean you have to inverse gamma correct all images/colors to gamma 0.4545 (in which the images will look extremely contrasty)? and later do a gamma 2.2 in kray to get it to look right. Is the purpose of this so that lights' inverse dist ...
- Sat May 05, 2007 2:35 pm
- Forum: Help and Tutorials
- Topic: Basic questions about animation
- Replies: 11
- Views: 9210
- Fri Mar 16, 2007 5:04 pm
- Forum: General
- Topic: RPC with lightwave and Kray -
- Replies: 1
- Views: 3950
current RPC lw plugin does not work with kray or fprime, due to the fact that it generates/loads mesh and surfaces from the .rpc file upon invoking the native lw render. well of course you could still go thru the trouble of rendering it out from lw and map it onto a plane, but that does not work for...