Search found 78 matches
- Tue Mar 14, 2017 12:38 pm
- Forum: Kray3 gallery
- Topic: the-ordinary basement conversion K3 version
- Replies: 5
- Views: 6711
Re: the-ordinary basement conversion K3 version
Wow. So what is missing still in Kray 3, this render looks pretty complete to me. I prefer to buy software that is ready but it seems Kray is now production ready. Am I wrong?
- Sun Mar 05, 2017 5:15 am
- Forum: Help and Tutorials
- Topic: Node based material with strange spots
- Replies: 6
- Views: 22511
Re: Node based material with strange spots
Instead using of Color Tool Node better is to use Simple Colour Corrector: it`s gives more options for texture tweaking include invert option and what I like the most, gamma control. In my opinion This is the best pre-process Node. I use it everywhere: Screenshot 2017-03-01 16.11.15.png Any chance ...
- Sat Feb 25, 2017 1:27 pm
- Forum: General
- Topic: Horse & Dog Extreme Sex VIP Club 2016
- Replies: 0
- Views: 23701
Re: Horse & Dog Extreme Sex VIP Club 2016
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- Thu Jan 19, 2017 12:24 pm
- Forum: Gallery - finished works
- Topic: HEy guys white balance in photoshop kray 2.62
- Replies: 3
- Views: 15970
Re: HEy guys white balance in photoshop kray 2.62
"pipe tools"? please explain with more clarity, are you talking about the exposure tool white balance?
- Tue Dec 13, 2016 4:49 pm
- Forum: Help and Tutorials
- Topic: Questions about Kray3
- Replies: 8
- Views: 22732
Re: Questions about Kray3
Where are we with Kray3? Is there a version available that I can do real work on or are we still waiting for the proper release? I mean, I know the final release is coming, but can the current available version be used professionally?
- Sat Aug 20, 2016 11:41 am
- Forum: General
- Topic: Pictures from collective networks
- Replies: 1
- Views: 15585
Re: Pictures from collective networks
Spam spam spam spam. We can't have the new kray site infected with spam. kill it now.
- Sun Jul 17, 2016 1:31 am
- Forum: General
- Topic: Displacement on kray3 ?!!
- Replies: 5
- Views: 23269
Re: Displacement on kray3 ?!!
You can certainly use UV maps in LW for displacement. But I agree that we need micro poly displacement.
- Tue Jun 14, 2016 1:26 pm
- Forum: Gallery - finished works
- Topic: K2.62 QMC
- Replies: 5
- Views: 4814
Re: K2.62 QMC
To upgrade Kray to this latest version, do I have to re-install completely or can I simply replace the files in the plugin folders?
- Mon Jun 13, 2016 12:23 pm
- Forum: Help and Tutorials
- Topic: How to make Lumi Panels?
- Replies: 9
- Views: 24748
Re: How to make Lumi Panels?
Thanks for these fantastic examples and practical tips. I read in another post to avoid Lumi panels, but in some situations they are the perfect solution.
- Fri Jun 10, 2016 8:29 pm
- Forum: Gallery - finished works
- Topic: Kray 2 DUAL XEON 72 threads.
- Replies: 7
- Views: 6249
Re: Kray 2 DUAL XEON 72 threads.
What lovely renders.
- Wed Jun 08, 2016 5:03 pm
- Forum: Help and Tutorials
- Topic: How to make Lumi Panels?
- Replies: 9
- Views: 24748
Re: How to make Lumi Panels?
Thanks for the reply, I had already discovered that bit of advice from searching the forum. I felt it should be illustrated in one of the tutorials because there are many situations when a room doesn't have windows. For the record, the process is to make Lumi panels yourself in Modeler, or even in L...
- Wed Jun 08, 2016 2:34 pm
- Forum: Help and Tutorials
- Topic: How to make Lumi Panels?
- Replies: 9
- Views: 24748
Re: How to make Lumi Panels?
I may have figured it out, but still, where is the official information found on this subject?
- Wed Jun 08, 2016 2:22 pm
- Forum: Help and Tutorials
- Topic: How to make Lumi Panels?
- Replies: 9
- Views: 24748
How to make Lumi Panels?
There's no information in the tutorials, manual or online on how to create Lumi panels, I need to light a room with no windows. Strange this information is hidden from view. Can anyone describe the process?
- Sun Apr 24, 2016 5:31 pm
- Forum: Help and Tutorials
- Topic: Default shader to use
- Replies: 28
- Views: 98258
Re: Default shader to use
Hi guys, sorry for the delay, I was a bit busy. Here in attach one of my standard node with a base coating. There are some missing input like bump falloff or bump mask but this are really simple to do, you can choose your best technique and add it to the node. As you can see it seems complicated bu...
- Sun Apr 24, 2016 5:03 pm
- Forum: Gallery - finished works
- Topic: Small Interiors
- Replies: 12
- Views: 8772
Re: Small Interiors
Hey, Janusz, where do I go to find your latest thinking on nodes? Have you put up an example yet?