Search found 825 matches

by Keraressi Abdelkarim
Mon Jul 22, 2019 3:33 am
Forum: Kray3 gallery
Topic: Bmw
Replies: 2
Views: 29

Re: Bmw

small update k3
by Keraressi Abdelkarim
Sat Jul 20, 2019 10:05 pm
Forum: Kray3 gallery
Topic: Bmw
Replies: 2
Views: 29

Bmw

kraytracing 3. other shot are coming!.
by Keraressi Abdelkarim
Fri Jul 12, 2019 2:13 pm
Forum: technical information
Topic: K3.0375
Replies: 13
Views: 555

Re: K3.0375

me too i think in k 0.33 it continu render in some case in 375 i got crash in lw. k3 after 20 secon stop .
by Keraressi Abdelkarim
Mon Jul 01, 2019 3:21 pm
Forum: Kray3 gallery
Topic: a sleeping guy
Replies: 4
Views: 146

Re: a sleeping guy

i think we need skin shaders ^^ .
by Keraressi Abdelkarim
Wed Jun 19, 2019 5:35 pm
Forum: technical information
Topic: Tonemaping settings assign to camera !
Replies: 0
Views: 72

Tonemaping settings assign to camera !

ive got an idea it very usefull for exmple : if you work on int/ext axo and Full interior same time . when you adjust differant lighting for both ex.... can we have for exmple i have 2 camera. First camera outside as AXO birdeye without ceiling and roof because it axo Shot! . 2nd camera in interior ...
by Keraressi Abdelkarim
Wed Jun 19, 2019 2:11 pm
Forum: Kray3 gallery
Topic: Chair.
Replies: 7
Views: 169

Re: Chair.

Allthough I know it's by far not ready yet I can't help but wanting to use VPR all the time :D It does crash quite often but this way I can find out what's ok for VPR to do and what not :D Adjusting surface settings for example is no problem and saves quite some time. I think we start soon working ...
by Keraressi Abdelkarim
Wed Jun 19, 2019 1:55 pm
Forum: Kray3 gallery
Topic: Intriguing glamor. Glass and many lights.
Replies: 2
Views: 137

Re: Intriguing glamor. Glass and many lights.

hey peter . very nice work. but as you know ^^ :D . k3 is Amazing Best 3D Engine Render. when we will get Curve in tonemaping + Poste process + Shaders. i dont think there is engine can compute with k3 . His GI calculation fast as Ghost :evil: i dont think there is in this world engine fast and easy...
by Keraressi Abdelkarim
Mon Jun 17, 2019 10:06 pm
Forum: technical information
Topic: Info Stamp feature request
Replies: 4
Views: 170

Re: Info Stamp feature request

For me what iwant to see in k3 about same topic if you can janusz put it in bugtracker . it when your finish render it will show above frame it same like if we did render with lw u can read render time on bar. without using stamp info .u still get full image without bar and info show in frame window...
by Keraressi Abdelkarim
Mon Jun 17, 2019 10:02 pm
Forum: technical information
Topic: Info Stamp feature request
Replies: 4
Views: 170

Re: Info Stamp feature request

Only since a few weeks I have started using the Info Stamp mainlt to check render time of course. And have found another very good use, i want to add some extra surface info for the customer (what surfaces are used in render) But I don't really like the black background. Maybe G. can add option the...
by Keraressi Abdelkarim
Sun Jun 16, 2019 1:39 am
Forum: technical information
Topic: K3.0375
Replies: 13
Views: 555

Re: K3.037

Well done guys :) Waiting for LW2019 compatibility :mrgreen: yess :) . but my opinion if we got k3 shaders i wil lstill use lw2015 then 2019 . they change many things for exmple : global render settins camera and light now in differante panel. in lw15 in one panel you can go to light camera radiosi...
by Keraressi Abdelkarim
Sun Jun 09, 2019 9:42 pm
Forum: technical information
Topic: physky2
Replies: 3
Views: 149

Re: physky2

You have saturation values for both light sources (Physky and Sun). Soft shadow has physical behaviour with value 1.0. If you wan more soft shadow you must override this by higher number. Usually I suggest use 50% de saturation for Sun and 75% for Physky. Try use +75% for Physky (more grayish) and ...
by Keraressi Abdelkarim
Sat Jun 08, 2019 11:38 am
Forum: technical information
Topic: K3.036
Replies: 6
Views: 281

Re: K3.036

Wow such an amazing Update ! :idea: :idea: :idea: :idea: :mrgreen: thank you! so it will get realse with this conductor transmistion . how about render time ? one question can G ? bypass that Projection for anisotropy ? it will read projection automaticlty or it not possible. or it will come in kray...
by Keraressi Abdelkarim
Thu Jun 06, 2019 10:15 pm
Forum: Kray3 gallery
Topic: For fun kray 3,035
Replies: 15
Views: 446

Re: For fun kray 3,035

for me . because when he said about artattack render : that character normal it has uv mapped all body not map to adjuste Skin shaders ex... we have SSS ex... Skin shaders coming ..... everything is comming . i think because i compare k3 alot of engines : i can tell you k3 is most amazing. because r...
by Keraressi Abdelkarim
Tue Jun 04, 2019 1:05 pm
Forum: technical information
Topic: physky2
Replies: 3
Views: 149

physky2

hey . i think we need to separate sun from physky2. to gave more option : because now. if u want to get bright day and with orange yellowish sun we cant. becuause sun locked with physky rotation ex... it can do it only with lw light but we will miss that softness effect ex.. and quality ofcourse fro...
by Keraressi Abdelkarim
Tue Jun 04, 2019 9:58 am
Forum: Lounge
Topic: Awesome renders
Replies: 4
Views: 422

Re: Awesome renders

Just wanted to post one of the best renders i've ever seen. Rendered in Corona and Vray by Ewelina Lekka from Poland : https://www.behance.net/ewelinael I can watch these renders every day and still be surprised My favorites are : hello food!, cozy cottage, dream garden shed and living room. What d...

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