What happens? I put just a nice tree in my scene wich took me days to make fine,.. and then.. wen render it comes horrible colors. It mus be avery simple question for not new people in Kray like me, but I can't find an explication for that.
Thanks Jure,
Good Idea, I will try it right know, have a look meanwile to the same scene but with photons estimated instead als photonmapping,.. it's a reaaly extrange case..
I will post the results very soon
You were right Jure, there was some problem with a texture in the pot of the small tree. I con't imagen a such a small surface texture can destroy a hole render scene...
Yes, the think is that the problem seemed to be resolved as I took away the refered pot and his textures, but I don't really know way, it belonged to a new object cd from archimodels wich I bought(idon't know if it has something to do, I don't want to damage any company). the fact is that now without the pot and the tree I don't get my scene anymore right, so i'm making tests changin lights and lights fallof. sometimes I got better results and other I get white circles all around the scene.
To resume,.... i will post all the information i can so that we can find out whats' wrong..
Just a question... it's there a relationship bettwen number of poligons (Surfaces) in a scene and number of global photons photons? do I need more if I use more poligons?
Yes it is affected. If you had enough photons and cells for the room before and you add a tree with 300.000 polygons the photons earlier received will now also be used for the tree.