Commands explanation, help please

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Leftover
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Joined: Thu Feb 14, 2008 8:58 am

Commands explanation, help please

Post by Leftover »

Hi, could someone explain what following commands do, please?
usemultipass
irradianceblurgamma
lwdirectloader

Looks like there's no info in manual and forum search doesn't show much results
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Janusz Biela
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Re: Commands explanation, help please

Post by Janusz Biela »

usemultipass 0; render FSAA in one pass (Header CMDS)
irradianceblurgamma 0.3, (0.0 - 1.0) holds samples in corners (contact shadow, old Idea G. Tailer CMDS)
lwdirectloader I don`t know :roll:
Leftover
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Re: Commands explanation, help please

Post by Leftover »

Thanks, Johny
Are there any benifits of using "usemultipass 0"?
faster or better AA?
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Janusz Biela
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Re: Commands explanation, help please

Post by Janusz Biela »

Leftover wrote:Thanks, Johny
Are there any benifits of using "usemultipass 0"?
faster or better AA?

Same time but in ONE PASS. Example: without this parametr FSAA G4 render in 16 passes, with this parametr You see stright AA in One pass ofcoarse in same time.
Leftover
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Joined: Thu Feb 14, 2008 8:58 am

Re: Commands explanation, help please

Post by Leftover »

Okey, i just don't see what's a point to use one pass. With multiple passes you can see preview of final result at least :)
jure
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Re: Commands explanation, help please

Post by jure »

Leftover wrote:Okey, i just don't see what's a point to use one pass. With multiple passes you can see preview of final result at least :)
Yeah, but with usemultipass 0; you see the final quality without having to wait for passes to finish. We were going to make this command default but now that you mentioned it maybe it's maybe better to make a button for it.
- Jure
jure
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Re: Commands explanation, help please

Post by jure »

lwdirectloader - is just a backup solution for some bug testing. You don't need it, trust me. ;)
- Jure
Leftover
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Re: Commands explanation, help please

Post by Leftover »

Thanks, jure. Yes, final qualty preview makes sense.
BTW. Do you know if there's a command which would force Kray to not render final image but GI only. This one would be good for making animation GI cache. I can set "undersample" to 512 pixels, but it is not convenient since i have to restore AA settings for final render.
jure
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Joined: Thu Jun 02, 2005 6:53 pm

Re: Commands explanation, help please

Post by jure »

Leftover wrote:Thanks, jure. Yes, final qualty preview makes sense.
BTW. Do you know if there's a command which would force Kray to not render final image but GI only. This one would be good for making animation GI cache. I can set "undersample" to 512 pixels, but it is not convenient since i have to restore AA settings for final render.
You can use KrayBuffers master plugin to render out a separate buffer for indirect light only. Kray will still render the image in preview window though.
- Jure
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