I have rendered the attached scene usine luminous polygons in the light fittings. It is just a simple, quick visualisation, (for me kray is a design tool as much as a visualisation one) so nothing awe-inspiring to look at.
You will immediately notice that the AA generally seems to be fine, apart from the edges of the lumi polys. I am using the following AA settings:-
rotated grid with size of 3
edge absolute =0.1
edge relative =0.1
edge Normal =0.1
edgeZ =0.1
edge Upsample =0
edge Thickness =1
edge Overburn =1
pixelfilter is catmull
These settings normally work just fine, so I don't know why they aren't working here.
AA settings with luminous polygons
Sorry guys, I have reached my upload quota, which is why the image wasn't uploaded.
Uploaded here:-
http://picasaweb.google.com/jjallenupth ... 9226181714
[Edit: thanks a lot to everyone for the suggestions so far, I'll try each in turn]
Uploaded here:-
http://picasaweb.google.com/jjallenupth ... 9226181714
[Edit: thanks a lot to everyone for the suggestions so far, I'll try each in turn]
Rather helpfully, both suggestions improved the image separately. The combined effect is a definite improvement, here http://picasaweb.google.com/jjallenupth ... 2800941186
Thanks a lot for your help!
Thanks a lot for your help!